Final Changes before submission
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7
Vertex.h
7
Vertex.h
@ -45,12 +45,14 @@ public:
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void SetUVIndex(const int index);
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float GetZOriginal() const;
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void SetZOriginal(const float value);
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float GetUOverZ() const;
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void SetUOverZ(const float value);
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float GetVOverZ() const;
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float GetVOverZ() const;
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void SetVOverZ(const float value);
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float GetZRecip() const;
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void UVCorrect(float u, float v);
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void SetZRecip(const float value);
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void UVCorrect(float u, float v, bool calcZRecip = true);
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// Accessors for returning the private x, y, z and w values as integeres instead of floats
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// the ceil function to round the number up by defaults but using providing a false param will
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@ -76,6 +78,7 @@ private:
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float _z;
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float _w;
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float _zOriginalSet = 0;
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float _zOriginal;
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int _contributeCount;
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