Final changes and tweaks before submission
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@ -124,7 +124,7 @@ getdigit:
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IntBuffer: .string " "
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# Draw Line function DrawLine(x0 (4), y0 (6), x1 (8), y1 (10), color (12))
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# Draw Line function DrawLine(int x0 (4), int y0 (6), int x1 (8), int y1 (10), short color (12))
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# Define parameter address positions in stack
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#define color 12
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#define y1 10
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@ -230,7 +230,7 @@ cons_line_loop_end:
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# we also tell it to free the 10 bytes in the stack for the paramters
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# 5 x Word (2 bytes)
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# Function PlotPixel(pixelx (4), pixely (6), pixelColor (8))
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# Function PlotPixel(int pixelx (4), int pixely (6), short pixelColor (8))
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#define pixelcolor 8
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#define pixely 6
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#define pixelx 4
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@ -287,7 +287,7 @@ cons_plot_pixel_end:
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popw %bp
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ret $6 # Finish the loop and return to the call address
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# Draw Line function DrawFilledRect(rectx (4), recty (6), rectWidth (8), rectHeight (10), rectColor (12))
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# Draw Line function DrawFilledRect(int rectx (4), int recty (6), int rectWidth (8), int rectHeight (10), short rectColor (12))
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# Define parameter address positions in stack
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#define rectcolor 12
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#define rectheight 10
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@ -410,7 +410,7 @@ cons_filled_rect_loop_end:
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# we also tell it to free the 10 bytes in the stack for the paramters
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# 5 x Word (2 bytes)
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# Draw Line function DrawCircle(circlex (4), circley (6), circleRadius (8), circleColor (10))
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# Draw Line function DrawCircle(int circlex (4), int circley (6), int circleRadius (8), short circleColor (10))
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# This follows the bresenham circle drawing algorithm so that we can stick to integer values
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# Define parameter address positions in stack
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#define circlecolor 10
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@ -664,6 +664,7 @@ arr_dump_end:
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# This function fills the array with FF bytes (FF being a value i can use in a loop to end it and not effect the x/y positions)
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#define clearsize 6
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#define clearptr 4
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arr_clear:
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pushw %bp
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movw %sp, %bp
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@ -686,12 +687,12 @@ arr_clear_setup:
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addw $2, %si # to make sure a correct address was given
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arr_clear_loop_start:
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movb %al, (%si)
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movb %al, (%si) # Loop the array and add the bit pattern given as filler
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inc %si
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loop arr_clear_loop_start
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arr_clear_add_end_bytes:
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movw $0x7fff, (%si)
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movw $0x7fff, (%si) # End the array with the ending word
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arr_clear_loop_end:
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# Return all the original values to each register before we return back
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@ -851,9 +852,9 @@ setup_polygon_arrays:
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call arr_clear
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# Map points for the star polygon array
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pushw (screen_height)
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pushw $0
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pushw $0x1000
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pushw (screen_height) # y
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pushw $0 # x
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pushw $0x1000 # Array ptr
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call arr_add_point
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pushw $140
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pushw $40
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@ -894,9 +895,9 @@ setup_polygon_arrays:
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call arr_clear
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# Array for the moon polygon
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pushw $0
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pushw $0
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pushw $0x1050
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pushw $0 # y
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pushw $0 # x
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pushw $0x1050 # Array ptr
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call arr_add_point
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pushw $5
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pushw $8
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