Initial Commit

This commit is contained in:
iDunnoDev
2022-11-05 11:14:32 +00:00
committed by iDunnoDev
commit 9efe950b7b
14 changed files with 461 additions and 0 deletions

224
stage1/bootasm2.S Normal file
View File

@ -0,0 +1,224 @@
# Second stage of the boot loader
.code16 # Assemble for 16-bit mode
.globl start
start:
jmp real_start
# Write to the console using BIOS.
#
# Input: SI contains the address of the null-terminated string to be displayed
cons_write:
movb $0x0e, %ah # 0x0e is the INT 10h BIOS call to output the value contained in AL to screen
cons_write_rpt:
movb (%si), %al # Load the byte at the location contained in the SI register into AL
inc %si # Add 1 to the value in SI
cmp $0, %al # Compare the value in AL with 0
jz cons_write_done # If it is zero, then we are done
int $0x10 # Output the character in AL to the screen
jmp cons_write_rpt # and continue
cons_write_done: # Something that is called will never return
ret # until a 'ret' instruction is encountered. Labels do
# not give a program any structure. They just give a
# memory location a name that we can use in our code.
cons_write_crlf:
movb $0x0e, %ah # Output CR
movb $0x0d, %al
int $0x10
movb $0x0a, %al # Output LF
int $0x10
ret
cons_writeline:
call cons_write
call cons_write_crlf
ret
HexChars: .ascii "0123456789ABCDEF"
cons_write_hex:
movw $4, %cx
movb $0x0E, %ah
hexloop:
rol $4, %bx
movw %bx, %si
and $0x000F, %si
movb HexChars(%si), %al
int $0x10
loop hexloop
ret
cons_write_int:
movw $IntBuffer + 4, %si
movw %bx, %ax
cmpw $0, %ax
jge getdigit
xor %ax, %ax
movb $0x0E, %ah
movb $0x2D, %al
int $0x10
movw %bx, %ax
negw %ax
getdigit:
xor %dx, %dx
movw $10, %cx
idiv %cx
addb $48, %dl
movb %dl, (%si)
dec %si
cmp $0, %ax
jne getdigit
inc %si
call cons_write
ret
IntBuffer: .string " "
cons_draw_line:
movw $0, err
movw x1, %cx
movw y1, %dx
sub x0, %cx
sub y0, %dx
movw %cx, (deltax)
movw %dx, (deltay)
cons_line_check_x:
movw x0, %cx
movw $1, (sx)
cmp x1, %cx
jl cons_line_check_y
negw sx
negw deltax
cons_line_check_y:
movw y0, %dx
movw $1, (sy)
cmpw y1, %dx
jl cons_line_prep_loop
negw sy
negw deltay
cons_line_prep_loop:
movw deltax, %ax
sub deltay, %ax
movw %ax, (err)
cons_line_loop_start:
xor %ax, %ax
xor %bx, %bx
movb $0x0c, %ah
movb $0, %bh
movb (color), %al
int $0x10
cmpw x1, %cx
jne cons_line_loop_next_point
cmpw y1, %dx
jne cons_line_loop_next_point
jmp cons_line_loop_end
cons_line_loop_next_point:
movw err, %ax
add %ax, %ax
cons_line_loop_move_y_point:
movw deltay, %bx
negw %bx
cmpw %bx, %ax
jle cons_line_loop_move_x_point
negw %bx
subw %bx, err
addw sx, %cx
cons_line_loop_move_x_point:
movw deltax, %bx
cmpw %bx, %ax
jge cons_line_loop_start
addw %bx, err
addw sy, %dx
jmp cons_line_loop_start
cons_line_loop_end:
ret
real_start:
movw $boot_message, %si # Display our boot message
call cons_writeline
draw_start:
# Set the Video mode to VGA 320 x 200 x 8
movb $0, %ah
movb $0x13, %al
int $0x10
xor %ax, %ax
movw $50, x0
movw $50, y0
movw $160, x1
movw $55, y1
movb $12, color
call cons_draw_line
movw $150, x0
movw $150, y0
movw $50, x1
movw $50, y1
movb $10, color
call cons_draw_line
movw $150, x0
movw $150, y0
movw $160, x1
movw $55, y1
movb $11, color
call cons_draw_line
movw $10, x0
movw $10, y0
movw $310, x1
movw $190, y1
movb $9, color
call cons_draw_line
movw $310, x0
movw $190, y0
movw $10, x1
movw $95, y1
movb $8, color
call cons_draw_line
movw $10, x0
movw $95, y0
movw $10, x1
movw $10, y1
movb $7, color
call cons_draw_line
endless_loop: # Loop forever more
jmp endless_loop
# Program data
boot_message:
.string "Boot Loader Stage 2 loaded"
x0: .int 0
y0: .int 0
x1: .int 0
y1: .int 0
deltax: .int 0
deltay: .int 0
sx: .int 0
sy: .int 0
err: .int 0
e2: .int 0
color: .byte 0