Initial Commit
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224
stage1/bootasm2.S
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224
stage1/bootasm2.S
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# Second stage of the boot loader
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.code16 # Assemble for 16-bit mode
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.globl start
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start:
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jmp real_start
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# Write to the console using BIOS.
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#
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# Input: SI contains the address of the null-terminated string to be displayed
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cons_write:
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movb $0x0e, %ah # 0x0e is the INT 10h BIOS call to output the value contained in AL to screen
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cons_write_rpt:
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movb (%si), %al # Load the byte at the location contained in the SI register into AL
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inc %si # Add 1 to the value in SI
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cmp $0, %al # Compare the value in AL with 0
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jz cons_write_done # If it is zero, then we are done
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int $0x10 # Output the character in AL to the screen
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jmp cons_write_rpt # and continue
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cons_write_done: # Something that is called will never return
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ret # until a 'ret' instruction is encountered. Labels do
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# not give a program any structure. They just give a
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# memory location a name that we can use in our code.
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cons_write_crlf:
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movb $0x0e, %ah # Output CR
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movb $0x0d, %al
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int $0x10
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movb $0x0a, %al # Output LF
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int $0x10
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ret
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cons_writeline:
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call cons_write
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call cons_write_crlf
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ret
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HexChars: .ascii "0123456789ABCDEF"
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cons_write_hex:
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movw $4, %cx
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movb $0x0E, %ah
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hexloop:
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rol $4, %bx
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movw %bx, %si
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and $0x000F, %si
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movb HexChars(%si), %al
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int $0x10
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loop hexloop
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ret
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cons_write_int:
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movw $IntBuffer + 4, %si
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movw %bx, %ax
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cmpw $0, %ax
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jge getdigit
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xor %ax, %ax
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movb $0x0E, %ah
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movb $0x2D, %al
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int $0x10
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movw %bx, %ax
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negw %ax
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getdigit:
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xor %dx, %dx
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movw $10, %cx
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idiv %cx
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addb $48, %dl
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movb %dl, (%si)
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dec %si
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cmp $0, %ax
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jne getdigit
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inc %si
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call cons_write
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ret
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IntBuffer: .string " "
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cons_draw_line:
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movw $0, err
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movw x1, %cx
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movw y1, %dx
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sub x0, %cx
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sub y0, %dx
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movw %cx, (deltax)
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movw %dx, (deltay)
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cons_line_check_x:
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movw x0, %cx
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movw $1, (sx)
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cmp x1, %cx
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jl cons_line_check_y
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negw sx
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negw deltax
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cons_line_check_y:
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movw y0, %dx
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movw $1, (sy)
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cmpw y1, %dx
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jl cons_line_prep_loop
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negw sy
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negw deltay
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cons_line_prep_loop:
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movw deltax, %ax
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sub deltay, %ax
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movw %ax, (err)
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cons_line_loop_start:
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xor %ax, %ax
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xor %bx, %bx
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movb $0x0c, %ah
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movb $0, %bh
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movb (color), %al
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int $0x10
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cmpw x1, %cx
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jne cons_line_loop_next_point
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cmpw y1, %dx
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jne cons_line_loop_next_point
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jmp cons_line_loop_end
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cons_line_loop_next_point:
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movw err, %ax
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add %ax, %ax
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cons_line_loop_move_y_point:
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movw deltay, %bx
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negw %bx
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cmpw %bx, %ax
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jle cons_line_loop_move_x_point
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negw %bx
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subw %bx, err
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addw sx, %cx
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cons_line_loop_move_x_point:
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movw deltax, %bx
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cmpw %bx, %ax
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jge cons_line_loop_start
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addw %bx, err
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addw sy, %dx
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jmp cons_line_loop_start
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cons_line_loop_end:
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ret
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real_start:
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movw $boot_message, %si # Display our boot message
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call cons_writeline
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draw_start:
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# Set the Video mode to VGA 320 x 200 x 8
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movb $0, %ah
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movb $0x13, %al
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int $0x10
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xor %ax, %ax
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movw $50, x0
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movw $50, y0
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movw $160, x1
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movw $55, y1
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movb $12, color
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call cons_draw_line
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movw $150, x0
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movw $150, y0
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movw $50, x1
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movw $50, y1
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movb $10, color
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call cons_draw_line
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movw $150, x0
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movw $150, y0
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movw $160, x1
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movw $55, y1
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movb $11, color
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call cons_draw_line
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movw $10, x0
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movw $10, y0
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movw $310, x1
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movw $190, y1
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movb $9, color
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call cons_draw_line
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movw $310, x0
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movw $190, y0
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movw $10, x1
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movw $95, y1
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movb $8, color
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call cons_draw_line
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movw $10, x0
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movw $95, y0
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movw $10, x1
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movw $10, y1
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movb $7, color
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call cons_draw_line
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endless_loop: # Loop forever more
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jmp endless_loop
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# Program data
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boot_message:
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.string "Boot Loader Stage 2 loaded"
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x0: .int 0
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y0: .int 0
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x1: .int 0
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y1: .int 0
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deltax: .int 0
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deltay: .int 0
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sx: .int 0
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sy: .int 0
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err: .int 0
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e2: .int 0
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color: .byte 0
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