Files
assembly-graphics/stage1/bootasm2.S
2022-11-25 11:19:26 +00:00

216 lines
6.9 KiB
ArmAsm

# Second stage of the boot loader
.code16 # Assemble for 16-bit mode
.globl start
start:
jmp real_start
# Write to the console using BIOS.
#
# Input: SI contains the address of the null-terminated string to be displayed
cons_write:
movb $0x0e, %ah # 0x0e is the INT 10h BIOS call to output the value contained in AL to screen
cons_write_rpt:
movb (%si), %al # Load the byte at the location contained in the SI register into AL
inc %si # Add 1 to the value in SI
cmp $0, %al # Compare the value in AL with 0
jz cons_write_done # If it is zero, then we are done
int $0x10 # Output the character in AL to the screen
jmp cons_write_rpt # and continue
cons_write_done: # Something that is called will never return
ret # until a 'ret' instruction is encountered. Labels do
# not give a program any structure. They just give a
# memory location a name that we can use in our code.
cons_write_crlf:
movb $0x0e, %ah # Output CR
movb $0x0d, %al
int $0x10
movb $0x0a, %al # Output LF
int $0x10
ret
cons_writeline:
call cons_write
call cons_write_crlf
ret
# Draw Line function
cons_draw_line:
movw $0, err # Make sure that err starts at 0
movw %ax, (x0) # Move the initial vars from the registers to static memory
movw %bx, (y0)
movw %cx, (x1)
movw %dx, (y1)
movw %si, (color)
movw x1, %cx # Load x1 and y1 into the registers
movw y1, %dx
sub x0, %cx # Remove x/y0 from x/y1 to get the delta values
sub y0, %dx
movw %cx, (deltax) # Store the delta values
movw %dx, (deltay)
cons_line_check_x:
movw x0, %cx # Load x0 into register cx so we can manipulate this value to plot each pixel
movw $1, (sx) # Preload the x slope with 1
cmp x1, %cx # Check if x0 is less than x1 and we can move to y
jl cons_line_check_y
negw sx # If x1 is greater than we need to flip the slope and the x delta values
negw deltax # Flipping the deltax here saves us from having to have an abs function because if
# x0 was greater than x1 we know we have a negative delta value and we flip it to pos
cons_line_check_y:
movw y0, %dx # Load y0 into register dx so we can manipulate this value to plot each pixel
movw $1, (sy) # Preload the y slope with 1
cmpw y1, %dx # Check if y0 is less than y1 and we can start our plotting
jl cons_line_prep_loop
negw sy # if y1 is greater than we need to flip the slope y and delta y values
negw deltay
cons_line_prep_loop:
movw deltax, %ax # Calculate the err variable by subtracting delta y from delta x
sub deltay, %ax
movw %ax, (err)
cons_line_loop_start:
xor %ax, %ax # Clear ax and bx for use with the draw function
xor %bx, %bx
movb $0x0c, %ah # Set the function byte to plot the pixel
movb $0, %bh # Set the video page number
movb (color), %al # Set the color of the pixel
int $0x10 # Call the int
cmpw x1, %cx # Check if x0 and x1 are equal, if not then we are still plotting
jne cons_line_loop_next_point
cmpw y1, %dx # Check if y0 and y1 are equal, if not then we are still plotting
jne cons_line_loop_next_point
jmp cons_line_loop_end # if both x's and y's are equal then we can end the function
cons_line_loop_next_point:
movw err, %ax # Load err into ax so that we can change it
sal %ax # e2 is 2 * err, so we can arithmatic shift left
cons_line_loop_move_y_point:
movw deltay, %bx
negw %bx # We need negative deltay to compare
cmpw %bx, %ax # Check if we need to apply the slope value to y
jle cons_line_loop_move_x_point
negw %bx # Change deltay back to normal
subw %bx, err # Remove the deltay from the err check
addw sx, %cx # Add the slope value to the current y value
cons_line_loop_move_x_point:
movw deltax, %bx
cmpw %bx, %ax # Check if we need to apply the x slope value
jge cons_line_loop_start
addw %bx, err # Add the deltax to the err value
addw sy, %dx # Add the slope value to the current x value
jmp cons_line_loop_start # Go back to the start of the loop
cons_line_loop_end:
ret # Finish the loop and return to the call address
real_start:
movw $boot_message, %si # Display our boot message
call cons_writeline
draw_start:
# Set the Video mode to VGA 320 x 200 x 256
movb $0, %ah
movb $0x13, %al
int $0x10
xor %ax, %ax
movw $50, %ax # Plot a line, ax = x0, bx = y0, cx = x1, dx = y1, si = color
movw $50, %bx
movw $160, %cx
movw $55, %dx
movw $12, %si # The Color using the si counter because we dont have enough normal registers
call cons_draw_line
# Draw the rest of the lines
movw $160, %ax
movw $55, %bx
movw $90, %cx
movw $150, %dx
movw $11, %si
call cons_draw_line
movw $90, %ax
movw $150, %bx
movw $50, %cx
movw $50, %dx
movw $14, %si
call cons_draw_line
movw $10, %ax
movw $10, %bx
movw $310, %cx
movw $10, %dx
movw $9, %si
call cons_draw_line
movw $310, %ax
movw $10, %bx
movw $310, %cx
movw $190, %dx
movw $10, %si
call cons_draw_line
movw $310, %ax
movw $190, %bx
movw $10, %cx
movw $190, %dx
movw $13, %si
call cons_draw_line
movw $10, %ax
movw $190, %bx
movw $10, %cx
movw $10, %dx
movw $15, %si
call cons_draw_line
movw $75, %ax
movw $150, %bx
movw $250, %cx
movw $110, %dx
movw $1, %si
call cons_draw_line
movw $210, %ax
movw $30, %bx
movw $300, %cx
movw $150, %dx
movw $6, %si
call cons_draw_line
movw $180, %ax
movw $180, %bx
movw $170, %cx
movw $20, %dx
movw $3, %si
call cons_draw_line
endless_loop: # Loop forever more
jmp endless_loop
# Program data
boot_message:
.string "Boot Loader Stage 2 loaded"
x0: .word 0 # Setup the static memory to hold our variables
y0: .word 0
x1: .word 0
y1: .word 0
deltax: .word 0
deltay: .word 0
sx: .word 0
sy: .word 0
err: .word 0
e2: .word 0
color: .word 0