Files
assembly-graphics/stage2/bootasm2.S
2022-11-25 11:19:26 +00:00

275 lines
8.7 KiB
ArmAsm

# Second stage of the boot loader
.code16 # Assemble for 16-bit mode
.globl start
start:
jmp real_start
# Write to the console using BIOS.
#
# Input: SI contains the address of the null-terminated string to be displayed
cons_write:
movb $0x0e, %ah # 0x0e is the INT 10h BIOS call to output the value contained in AL to screen
cons_write_rpt:
movb (%si), %al # Load the byte at the location contained in the SI register into AL
inc %si # Add 1 to the value in SI
cmp $0, %al # Compare the value in AL with 0
jz cons_write_done # If it is zero, then we are done
int $0x10 # Output the character in AL to the screen
jmp cons_write_rpt # and continue
cons_write_done: # Something that is called will never return
ret # until a 'ret' instruction is encountered. Labels do
# not give a program any structure. They just give a
# memory location a name that we can use in our code.
cons_write_crlf:
movb $0x0e, %ah # Output CR
movb $0x0d, %al
int $0x10
movb $0x0a, %al # Output LF
int $0x10
ret
cons_writeline:
call cons_write
call cons_write_crlf
ret
# Draw Line function DrawLine(int x0 (4), int y0 (6), int x1 (8), int y1 (10), short color (12))
# Define parameter address positions in stack
#define color 12
#define y1 10
#define x1 8
#define y0 6
#define x0 4
# Define local variable positions in stack
#define deltax -2
#define deltay -4
#define sx -6
#define sy -8
#define err -10
#define e2 -12
cons_draw_line:
pushw %bp
movw %sp, %bp
subw $12, %sp # Make room for our local variables in the stack
# Store existing register values to the stack so we can restore later
pushw %ax
pushw %bx
pushw %cx
pushw %dx
pushw %si
pushw %di
movw $0, err(%bp) # Make sure that err starts at 0
movw x1(%bp), %cx # Load x1 and y1 into the registers
movw y1(%bp), %dx
sub x0(%bp), %cx # Remove x/y0 from x/y1 to get the delta values
sub y0(%bp), %dx
movw %cx, deltax(%bp) # Store the delta values
movw %dx, deltay(%bp)
cons_line_check_x:
movw x0(%bp), %cx # Load x0 into register cx so we can manipulate this value to plot each pixel
movw $1, sx(%bp) # Preload the x slope with 1
cmp x1(%bp), %cx # Check if x0 is less than x1 and we can move to y
jl cons_line_check_y
negw sx(%bp) # If x1 is greater than we need to flip the slope and the x delta values
negw deltax(%bp) # Flipping the deltax here saves us from having to have an abs function because if
# x0 was greater than x1 we know we have a negative delta value and we flip it to pos
cons_line_check_y:
movw y0(%bp), %dx # Load y0 into register dx so we can manipulate this value to plot each pixel
movw $1, sy(%bp) # Preload the y slope with 1
cmpw y1(%bp), %dx # Check if y0 is less than y1 and we can start our plotting
jl cons_line_prep_loop
negw sy(%bp) # if y1 is greater than we need to flip the slope y and delta y values
negw deltay(%bp)
cons_line_prep_loop:
movw deltax(%bp), %ax # Calculate the err variable by subtracting delta y from delta x
sub deltay(%bp), %ax
movw %ax, err(%bp)
cons_line_loop_start:
xor %ax, %ax # Clear ax and bx for use with the draw function
xor %bx, %bx
movb $0x0c, %ah # Set the function byte to plot the pixel
movb $0, %bh # Set the video page number
movb color(%bp), %al # Set the color of the pixel
int $0x10 # Call the int
cmpw x1(%bp), %cx # Check if x0 and x1 are equal, if not then we are still plotting
jne cons_line_loop_next_point
cmpw y1(%bp), %dx # Check if y0 and y1 are equal, if not then we are still plotting
jne cons_line_loop_next_point
jmp cons_line_loop_end # if both x's and y's are equal then we can end the function
cons_line_loop_next_point:
movw err(%bp), %ax # Load err into ax so that we can change it
sal %ax # e2 is 2 * err, so we can do an arithmatic shift left
cons_line_loop_move_y_point:
movw deltay(%bp), %bx
negw %bx # We need negative deltay to compare
cmpw %bx, %ax # Check if we need to apply the slope value to y
jle cons_line_loop_move_x_point
negw %bx # Change deltay back to normal
subw %bx, err(%bp) # Remove the deltay from the err check
addw sx(%bp), %cx # Add the slope value to the current y value
cons_line_loop_move_x_point:
movw deltax(%bp), %bx
cmpw %bx, %ax # Check if we need to apply the x slope value
jge cons_line_loop_start
addw %bx, err(%bp) # Add the deltax to the err value
addw sy(%bp), %dx # Add the slope value to the current x value
jmp cons_line_loop_start # Go back to the start of the loop
cons_line_loop_end:
# Return all the original values to each register before we return back
popw %di
popw %si
popw %dx
popw %cx
popw %bx
popw %ax
movw %bp, %sp
popw %bp
ret $10 # Finish the loop and return to the call address
# we also tell it to free the 10 bytes in the stack for the paramters
# 5 x Word (2 bytes)
real_start:
movw $boot_message, %si # Display our boot message
call cons_writeline
draw_start:
# Set the Video mode to VGA 320 x 200 x 256
movb $0, %ah
movb $0x13, %al
int $0x10
xor %ax, %ax
# Plot a line, we add the parameters to the stack in reverse order
pushw $12 # Color
pushw $55 # y1
pushw $160 # x1
pushw $50 # y0
pushw $50 # x0
call cons_draw_line
# Draw the rest of the lines
pushw $11 # Color
pushw $150 # y1
pushw $90 # x1
pushw $55 # y0
pushw $160 # x0
call cons_draw_line
pushw $14 # Color
pushw $50 # y1
pushw $50 # x1
pushw $150 # y0
pushw $90 # x0
call cons_draw_line
pushw $9 # Color
pushw $10 # y1
pushw $310 # x1
pushw $10 # y0
pushw $10 # x0
call cons_draw_line
pushw $10 # Color
pushw $190 # y1
pushw $310 # x1
pushw $10 # y0
pushw $310 # x0
call cons_draw_line
pushw $13 # Color
pushw $190 # y1
pushw $10 # x1
pushw $190 # y0
pushw $310 # x0
call cons_draw_line
pushw $15 # Color
pushw $10 # y1
pushw $10 # x1
pushw $190 # y0
pushw $10 # x0
call cons_draw_line
pushw $1 # Color
pushw $110 # y1
pushw $250 # x1
pushw $150 # y0
pushw $75 # x0
call cons_draw_line
pushw $6 # Color
pushw $150 # y1
pushw $300 # x1
pushw $30 # y0
pushw $210 # x0
call cons_draw_line
pushw $3 # Color
pushw $20 # y1
pushw $170 # x1
pushw $180 # y0
pushw $180 # x0
call cons_draw_line
#---------------------------
pushw $13 # Color
pushw $160 # y1
pushw $30 # x1
pushw $160 # y0
pushw $20 # x0
call cons_draw_line
pushw $13 # Color
pushw $170 # y1
pushw $30 # x1
pushw $160 # y0
pushw $30 # x0
call cons_draw_line
pushw $13 # Color
pushw $170 # y1
pushw $30 # x1
pushw $170 # y0
pushw $20 # x0
call cons_draw_line
pushw $13 # Color
pushw $180 # y1
pushw $20 # x1
pushw $170 # y0
pushw $20 # x0
call cons_draw_line
pushw $13 # Color
pushw $180 # y1
pushw $30 # x1
pushw $180 # y0
pushw $20 # x0
call cons_draw_line
endless_loop: # Loop forever more
jmp endless_loop
# Program data
boot_message:
.string "Boot Loader Stage 2 loaded"