Fixed issue where player would not respawn with controls after dying
Fixed some dumb enemy timers for patterns
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@ -62,7 +62,7 @@ public class GameManager : MonoBehaviour
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private int _versionMajor = 0;
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private int _versionMinor = 2;
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private int _versionRevision = 0;
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private int _versionRevision = 4;
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public string CurrentVersion
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{
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