Added more models
Fixed issue with material only parts of meshs not being rendered
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@ -7,6 +7,7 @@ ControlledMeshNode::ControlledMeshNode(wstring name, wstring modelName) : MeshNo
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void ControlledMeshNode::Update(FXMMATRIX& currentWorldTransformation)
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{
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ObjectNode::Update(_worldTransformation);
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MeshNode::Update(currentWorldTransformation);
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}
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bool ControlledMeshNode::Initialise(void)
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