Added more models
Fixed issue with material only parts of meshs not being rendered
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@ -5,6 +5,7 @@
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#include "TexturedCubeNode.h"
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#include "MeshNode.h"
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#include "SplitMeshNode.h"
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#include "ControlledMeshNode.h"
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#include "ControlledSplitMeshNode.h"
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#include "HeightMapTerrainNode.h"
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#include "PerlinTerrainNode.h"
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@ -44,5 +45,6 @@ private:
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void GetCurrentControlInputs();
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void ResetCurrentControlInputs();
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void GenerateClutter();
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};
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