Added more models
Fixed issue with material only parts of meshs not being rendered
BIN
Graphics2/Models/Boat/Boat.FBX
Normal file
@ -1,27 +0,0 @@
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newmtl mat_0-default-grey.jpg
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Ka 0.000000 0.000000 0.000000
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Kd 0.698039 0.698039 0.698039
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Ks 0.000000 0.000000 0.000000
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d 1.000000
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illum 2
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Ns 9.84916
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map_Kd default-grey.jpg
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newmtl mat_1-boat_fishing02.jpg
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Ka 0.000000 0.000000 0.000000
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Kd 0.698039 0.698039 0.698039
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Ks 0.000000 0.000000 0.000000
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d 1.000000
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illum 2
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Ns 9.84916
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map_Kd boat_fishing02.jpg
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newmtl mat_2-default-grey.jpg
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Ka 0.000000 0.000000 0.000000
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Kd 0.698039 0.698039 0.698039
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Ks 0.000000 0.000000 0.000000
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d 1.000000
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illum 2
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Ns 9.84916
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map_Kd default-grey.jpg
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Before Width: | Height: | Size: 1.1 MiB |
Before Width: | Height: | Size: 1.1 MiB |
BIN
Graphics2/Models/Boat/textures/boat_ao.bmp
Normal file
After Width: | Height: | Size: 12 MiB |
BIN
Graphics2/Models/Boat/textures/boat_diffuse.bmp
Normal file
After Width: | Height: | Size: 12 MiB |
BIN
Graphics2/Models/Boat/textures/boat_gloss.bmp
Normal file
After Width: | Height: | Size: 12 MiB |
BIN
Graphics2/Models/Boat/textures/boat_normal.bmp
Normal file
After Width: | Height: | Size: 12 MiB |
BIN
Graphics2/Models/Boat/textures/boat_specular.bmp
Normal file
After Width: | Height: | Size: 12 MiB |
BIN
Graphics2/Models/Tree/Tree1Test.fbx
Normal file
BIN
Graphics2/Models/Tree/TreeTexture.png
Normal file
After Width: | Height: | Size: 1.9 KiB |