Added more models
Fixed issue with material only parts of meshs not being rendered
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@ -22,7 +22,9 @@ public:
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void SetTotalRoll(float roll);
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float GetRoll() const;
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void SetLeftRight(float leftRight);
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float GetLeftRight() const;
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void SetForwardBack(float forwardBack);
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float GetForwardBack() const;
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void SetStartOrientation(FXMMATRIX originalOrientation);
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protected:
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