Tried out this fractal terrain stuff but it just looks the same i guess?

This commit is contained in:
iDunnoDev
2022-05-30 12:32:44 +01:00
committed by iDunnoDev
parent 51afdeecbd
commit fa57ec29aa
9 changed files with 134 additions and 6 deletions

View File

@ -9,6 +9,7 @@
#include "ControlledSplitMeshNode.h"
#include "HeightMapTerrainNode.h"
#include "PerlinTerrainNode.h"
#include "FractalTerrainNode.h"
#include "SkyNode.h"
#include <ctime>
#include <set>