Tried out this fractal terrain stuff but it just looks the same i guess?

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iDunnoDev authored and iDunnoDev committed 2025-07-05 11:15:19 +01:00
1 parent 51afdeecbd
commit fa57ec29aa
9 files changed
+134 -6

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@@ -152,6 +152,7 @@
<ClInclude Include="Core.h" />
<ClInclude Include="DDSTextureLoader.h" />
<ClInclude Include="DirectXCore.h" />
<ClInclude Include="FractalTerrainNode.h" />
<ClInclude Include="Framework.h" />
<ClInclude Include="DirectXFramework.h" />
<ClInclude Include="GamePadController.h" />
@@ -197,6 +198,7 @@
<ClCompile Include="ControlledMeshNode.cpp" />
<ClCompile Include="ControlledSplitMeshNode.cpp" />
<ClCompile Include="DDSTextureLoader.cpp" />
<ClCompile Include="FractalTerrainNode.cpp" />
<ClCompile Include="Framework.cpp" />
<ClCompile Include="DirectXFramework.cpp" />
<ClCompile Include="GamePadController.cpp" />