Tried out this fractal terrain stuff but it just looks the same i guess?
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@ -117,6 +117,9 @@
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<ClInclude Include="GlobalLighting.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="FractalTerrainNode.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Graphics2.rc">
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@ -225,6 +228,9 @@
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<ClCompile Include="GlobalLighting.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="FractalTerrainNode.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Text Include="shader.hlsl">
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