#pragma once #include "DirectXFramework.h" #include "SharedMethods.h" #include "TerrainNode.h" class HeightMapTerrainNode : public TerrainNode { public: HeightMapTerrainNode(wstring name, wstring heightMap, wstring seed, float waterHeight = 150.0f, int widthX = 1023, int widthZ = 1023, int cellSizeX = 10, int cellSizeZ = 10); private: wstring _heightMap; bool LoadHeightMap(wstring heightMapFilename); };