Files
directx-plane-game/Graphics2/ControlledMeshNode.h
iDunnoDev f6bba67897 Added follow cam
Added "Controlled" mesh classes
Added Global Lighting Class
Added Gamepad controls
Split terrain nodes into Height and Perlin classes
Fixed Splitmesh node stuff
2022-05-09 17:50:22 +01:00

19 lines
322 B
C++

#pragma once
#include "ObjectNode.h"
#include "MeshNode.h"
class ControlledMeshNode : public MeshNode, public ObjectNode
{
public:
ControlledMeshNode(wstring name, wstring modelName);
void Update(FXMMATRIX& currentWorldTransformation);
bool Initialise(void);
XMMATRIX GetWorldTransformation() const;
private:
};