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tracks/63/keys = PackedFloat32Array(0, 1, 0.00149854, -0.000177822, -0.0028127, 0.999995)
tracks/64/type = "rotation_3d"
tracks/64/imported = true
tracks/64/enabled = true
tracks/64/path = NodePath("Skeleton3D:CC_Base_L_Pinky3")
tracks/64/interp = 1
tracks/64/loop_wrap = true
tracks/64/keys = PackedFloat32Array(0, 1, 0.00187784, 0.000119077, -0.0269096, 0.999636)
tracks/65/type = "rotation_3d"
tracks/65/imported = true
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tracks/66/type = "rotation_3d"
tracks/66/imported = true
tracks/66/enabled = true
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tracks/66/interp = 1
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tracks/66/keys = PackedFloat32Array(0, 1, 0.00080329, -9.72428e-05, 0.00064122, 0.999999)
tracks/67/type = "rotation_3d"
tracks/67/imported = true
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tracks/67/path = NodePath("Skeleton3D:CC_Base_R_Ring3")
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tracks/67/keys = PackedFloat32Array(0, 1, 0.00146734, 0.00017759, 0.00278745, 0.999995)
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_o5d5n"]
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&"player_run": ExtResource("4_tnfid")
}

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[node name="default" parent="Skeleton3D" index="0"]
mesh = ExtResource("3_tnfid")

[node name="CharacterBody3D" type="CharacterBody3D" parent="Skeleton3D/default" index="0"]
collision_layer = 6
collision_mask = 6
floor_stop_on_slope = false
floor_max_angle = 0.174533
platform_on_leave = 2
platform_wall_layers = 2
safe_margin = 1.0

[node name="CollisionShape3D" type="CollisionShape3D" parent="Skeleton3D/default/CharacterBody3D" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.343679, 0)
shape = SubResource("CapsuleShape3D_0y21p")

[node name="AnimationPlayer" parent="." index="1"]
reset_on_save = false
libraries = {
&"": SubResource("AnimationLibrary_o5d5n")
}
playback_auto_capture = false
speed_scale = 0.8
