Initial Commit
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63
Objects/gate_base.tscn
Normal file
63
Objects/gate_base.tscn
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[gd_scene load_steps=9 format=3 uid="uid://dflfnwxsqakep"]
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[ext_resource type="Script" uid="uid://rx1tvuhjo78w" path="res://scripts/gate_base.gd" id="1_3n5qp"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mkh1i"]
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albedo_color = Color(0.589096, 0.589096, 0.589096, 1)
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metallic = 1.0
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[sub_resource type="CylinderMesh" id="CylinderMesh_3n5qp"]
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material = SubResource("StandardMaterial3D_mkh1i")
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top_radius = 0.2
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bottom_radius = 0.2
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[sub_resource type="BoxMesh" id="BoxMesh_3n5qp"]
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resource_local_to_scene = true
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size = Vector3(4, 2, 0.05)
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[sub_resource type="SystemFont" id="SystemFont_1c4j8"]
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subpixel_positioning = 0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kxyvy"]
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albedo_color = Color(0, 0, 0, 1)
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[sub_resource type="TextMesh" id="TextMesh_3n5qp"]
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resource_local_to_scene = true
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material = SubResource("StandardMaterial3D_kxyvy")
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text = "Test
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"
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font = SubResource("SystemFont_1c4j8")
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font_size = 50
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[sub_resource type="BoxShape3D" id="BoxShape3D_n02vp"]
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size = Vector3(4, 2, 0.1)
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[node name="GateBase" type="Node3D" node_paths=PackedStringArray("physicsBody")]
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script = ExtResource("1_3n5qp")
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physicsBody = NodePath("Screen/StaticBody3D")
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[node name="PostA" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.2, 0, 0)
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mesh = SubResource("CylinderMesh_3n5qp")
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skeleton = NodePath("")
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[node name="PostB" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.2, 0, 0)
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mesh = SubResource("CylinderMesh_3n5qp")
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skeleton = NodePath("")
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[node name="Screen" type="MeshInstance3D" parent="."]
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mesh = SubResource("BoxMesh_3n5qp")
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skeleton = NodePath("")
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[node name="Sign" type="MeshInstance3D" parent="Screen"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -0.0538177)
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mesh = SubResource("TextMesh_3n5qp")
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[node name="StaticBody3D" type="StaticBody3D" parent="Screen"]
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collision_layer = 4
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collision_mask = 4
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input_ray_pickable = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Screen/StaticBody3D"]
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shape = SubResource("BoxShape3D_n02vp")
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