[gd_scene load_steps=5 format=3 uid="uid://bu0c2kjv4bwvb"] [ext_resource type="ArrayMesh" uid="uid://cfvx75mj0chak" path="res://meshes/14075_WWII_Tank_US_M3_v1_L1.obj" id="2_yfm5c"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bhwwd"] albedo_color = Color(0, 0.484177, 0.0929359, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pdbwf"] albedo_color = Color(0.295867, 0.295866, 0.295866, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_70fy1"] size = Vector3(3, 1.5, 1.2) [node name="Player" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(-1.31134e-08, -0.3, 3.57746e-09, 0, 3.57746e-09, 0.3, -0.3, 1.31134e-08, -1.56376e-16, 0, -0.283992, 0) mesh = ExtResource("2_yfm5c") surface_material_override/0 = SubResource("StandardMaterial3D_bhwwd") surface_material_override/1 = SubResource("StandardMaterial3D_bhwwd") surface_material_override/2 = SubResource("StandardMaterial3D_pdbwf") [node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"] collision_layer = 6 collision_mask = 6 metadata/isPlayer = true [node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"] transform = Transform3D(1, 3.55271e-14, -2.11758e-22, -3.55271e-14, 1, 9.76996e-15, 0, -9.76996e-15, 1, 0.370649, -0.0681, 1.58486) shape = SubResource("BoxShape3D_70fy1")