Initial Upload
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140
bio.c
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140
bio.c
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// Buffer cache.
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//
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// The buffer cache is a linked list of buf structures holding
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// cached copies of disk block contents. Caching disk blocks
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// in memory reduces the number of disk reads and also provides
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// a synchronization point for disk blocks used by multiple processes.
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//
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// Interface:
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// * To get a buffer for a particular disk block, call bread.
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// * After changing buffer data, call bwrite to write it to disk.
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// * When done with the buffer, call brelse.
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// * Do not use the buffer after calling brelse.
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// * Only one process at a time can use a buffer,
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// so do not keep them longer than necessary.
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//
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// The implementation uses two state flags internally:
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// * B_VALID: the buffer data has been read from the disk.
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// * B_DIRTY: the buffer data has been modified
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// and needs to be written to disk.
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#include "types.h"
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#include "defs.h"
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#include "param.h"
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#include "spinlock.h"
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#include "sleeplock.h"
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#include "fs.h"
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#include "buf.h"
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struct {
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struct spinlock lock;
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struct buf buf[NBUF];
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// Linked list of all buffers, through prev/next.
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// head.next is most recently used.
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struct buf head;
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} bcache;
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void binit(void) {
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struct buf *b;
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initlock(&bcache.lock, "bcache");
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// Create linked list of buffers
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bcache.head.prev = &bcache.head;
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bcache.head.next = &bcache.head;
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for (b = bcache.buf; b < bcache.buf + NBUF; b++) {
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b->next = bcache.head.next;
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b->prev = &bcache.head;
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initsleeplock(&b->lock, "buffer");
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bcache.head.next->prev = b;
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bcache.head.next = b;
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}
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}
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// Look through buffer cache for block on device dev.
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// If not found, allocate a buffer.
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// In either case, return locked buffer.
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static struct buf* bget(uint dev, uint blockno) {
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struct buf *b;
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acquire(&bcache.lock);
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// Is the block already cached?
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for (b = bcache.head.next; b != &bcache.head; b = b->next) {
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if (b->dev == dev && b->blockno == blockno) {
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b->refcnt++;
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release(&bcache.lock);
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acquiresleep(&b->lock);
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return b;
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}
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}
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// Not cached; recycle an unused buffer.
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// Even if refcnt==0, B_DIRTY indicates a buffer is in use
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// because log.c has modified it but not yet committed it.
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for (b = bcache.head.prev; b != &bcache.head; b = b->prev) {
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if (b->refcnt == 0 && (b->flags & B_DIRTY) == 0) {
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b->dev = dev;
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b->blockno = blockno;
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b->flags = 0;
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b->refcnt = 1;
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release(&bcache.lock);
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acquiresleep(&b->lock);
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return b;
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}
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}
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panic("bget: no buffers");
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}
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// Return a locked buf with the contents of the indicated block.
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struct buf*bread(uint dev, uint blockno) {
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struct buf *b;
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b = bget(dev, blockno);
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if ((b->flags & B_VALID) == 0) {
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iderw(b);
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}
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return b;
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}
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// Write b's contents to disk. Must be locked.
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void bwrite(struct buf *b) {
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if (!holdingsleep(&b->lock)) {
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panic("bwrite");
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}
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b->flags |= B_DIRTY;
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iderw(b);
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}
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// Release a locked buffer.
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// Move to the head of the MRU list.
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void brelse(struct buf *b) {
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if (!holdingsleep(&b->lock)) {
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panic("brelse");
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}
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releasesleep(&b->lock);
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acquire(&bcache.lock);
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b->refcnt--;
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if (b->refcnt == 0) {
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// no one is waiting for it.
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b->next->prev = b->prev;
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b->prev->next = b->next;
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b->next = bcache.head.next;
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b->prev = &bcache.head;
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bcache.head.next->prev = b;
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bcache.head.next = b;
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}
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release(&bcache.lock);
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}
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