Added ability to set a title for the console
Added seed value to the maze generator Added a title lock to the console Added a vconsole lock that locks on any virtual console change Changed some of the locks used to free up
This commit is contained in:
131
console.c
131
console.c
@ -41,6 +41,7 @@ struct vconsole
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int inuse;
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uint titlebgcol;
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char proctitle[20];
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int titlelocked;
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char status[30];
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};
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@ -49,6 +50,7 @@ struct vconsole *currentconsole = 0;
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#define C(x) ((x) - '@') // Control-x
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struct vconsole* getvalidprocessconsoleptr(void);
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void clearconsole(ushort *bufferin);
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void loadscreenbuffer(ushort *bufferin);
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void savescreenbuffer(ushort *bufferin);
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@ -64,6 +66,13 @@ static struct
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int locking;
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} cons;
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// Lock for all consoles (to lock when doing switching/creating?)
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static struct
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{
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struct spinlock lock;
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int locking;
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} vcons;
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// Split the printint so we can just get the char out in draw title
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// itoa is the function in the c standard library (?) so i reused the name
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// since it does something similar
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@ -116,10 +125,13 @@ void cprintf(char *fmt, ...)
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uint *argp;
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char *s;
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struct vconsole* inconsoleptr = getvalidprocessconsoleptr();
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locking = cons.locking;
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if (locking)
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{
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acquire(&cons.lock);
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//acquire(&cons.lock);
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acquire(&inconsoleptr->lock);
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}
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if (fmt == 0)
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@ -172,7 +184,8 @@ void cprintf(char *fmt, ...)
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if (locking)
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{
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release(&cons.lock);
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//release(&cons.lock);
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release(&inconsoleptr->lock);
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}
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}
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@ -286,6 +299,7 @@ void panic(char *s)
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struct vconsole* getvalidprocessconsoleptr(void)
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{
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struct vconsole* inconsoleptr = 0;
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// Check if a process has actually been created otherwise use the base console
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if (myproc() == 0x0)
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{
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@ -310,12 +324,14 @@ struct vconsole* getvalidprocessconsoleptr(void)
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}
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}
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}
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return inconsoleptr;
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}
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void setconsoleproctitle(struct vconsole* consoleptr, char* newtitle)
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{
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if (!consoleptr->titlelocked)
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{
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acquire(&consoleptr->lock);
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//Clear the current buffer
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memset(consoleptr->proctitle, 0, sizeof(consoleptr->proctitle));
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@ -324,6 +340,7 @@ void setconsoleproctitle(struct vconsole* consoleptr, char* newtitle)
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//Redraw the title since its been updated now
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drawtitle();
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release(&consoleptr->lock);
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}
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}
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#define BACKSPACE 0x100
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@ -337,7 +354,7 @@ void drawtitle(void)
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struct vconsole* inconsoleptr = getvalidprocessconsoleptr();
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if (inconsoleptr->inuse)
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{
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{
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int pos = 0;
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char c = ' ';
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char menutext[] = "(M)enu";
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@ -370,7 +387,7 @@ void drawtitle(void)
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c = ' ';
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}
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crt[pos] = (c & 0xff) | inconsoleptr->titlebgcol;
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}
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}
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}
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}
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@ -470,10 +487,11 @@ void consputc(int c)
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int consoleget(void)
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{
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//struct vconsole* inconsoleptr = getvalidprocessconsoleptr();
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int c;
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acquire(&cons.lock);
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while ((c = kbdgetc()) <= 0)
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{
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if (c == 0)
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@ -482,14 +500,19 @@ int consoleget(void)
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}
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}
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release(&cons.lock);
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release(&cons.lock);
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return c;
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}
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void consoleintr(int (*getc)(void))
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{
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int c, doprocdump = 0, doconsoleswitch = 0, doconsolehome = 0;
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int c;
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int doprocdump = 0;
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int doconsoleswitch = 0;
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int doconsolehome = 0;
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//struct vconsole* inconsoleptr = getvalidprocessconsoleptr();
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struct kbdbuffer* consolekbdbuffer = ¤tconsole->keybuffer;
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acquire(&cons.lock);
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while ((c = getc()) >= 0)
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@ -501,18 +524,18 @@ void consoleintr(int (*getc)(void))
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doprocdump = 1;
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break;
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case C('U'): // Kill line.
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while (input->e != input->w &&
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input->buf[(input->e - 1) % INPUT_BUF] != '\n')
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while (consolekbdbuffer->e != consolekbdbuffer->w &&
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consolekbdbuffer->buf[(consolekbdbuffer->e - 1) % INPUT_BUF] != '\n')
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{
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input->e--;
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consolekbdbuffer->e--;
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consputc(BACKSPACE);
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}
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break;
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case C('H'):
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case '\x7f': // Backspace
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if (input->e != input->w)
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if (consolekbdbuffer->e != consolekbdbuffer->w)
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{
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input->e--;
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consolekbdbuffer->e--;
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consputc(BACKSPACE);
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}
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break;
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@ -523,15 +546,15 @@ void consoleintr(int (*getc)(void))
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doconsolehome = 1;
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break;
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default:
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if (c != 0 && input->e - input->r < INPUT_BUF)
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if (c != 0 && consolekbdbuffer->e - consolekbdbuffer->r < INPUT_BUF)
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{
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c = (c == '\r') ? '\n' : c;
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input->buf[input->e++ % INPUT_BUF] = c;
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consolekbdbuffer->buf[consolekbdbuffer->e++ % INPUT_BUF] = c;
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consputc(c);
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if (c == '\n' || c == C('D') || input->e == input->r + INPUT_BUF)
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if (c == '\n' || c == C('D') || consolekbdbuffer->e == consolekbdbuffer->r + INPUT_BUF)
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{
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input->w = input->e;
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wakeup(&(input->r));
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consolekbdbuffer->w = consolekbdbuffer->e;
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wakeup(&(consolekbdbuffer->r));
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}
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}
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break;
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@ -583,18 +606,19 @@ int consoleread(struct inode *ip, char *dst, int n)
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iunlock(ip);
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target = n;
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acquire(&cons.lock);
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//acquire(&cons.lock);
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acquire(&inconsoleptr->lock);
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while (n > 0)
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{
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while (consolekbdbuffer->r == consolekbdbuffer->w)
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{
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if (myproc()->killed)
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{
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release(&cons.lock);
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release(&inconsoleptr->lock);
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ilock(ip);
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return -1;
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}
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sleep(&(consolekbdbuffer->r), &cons.lock);
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sleep(&(consolekbdbuffer->r), &inconsoleptr->lock);
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}
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c = consolekbdbuffer->buf[consolekbdbuffer->r++ % INPUT_BUF];
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if (c == C('D'))
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@ -614,7 +638,8 @@ int consoleread(struct inode *ip, char *dst, int n)
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break;
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}
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}
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release(&cons.lock);
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//release(&cons.lock);
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release(&inconsoleptr->lock);
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ilock(ip);
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return target - n;
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@ -693,24 +718,21 @@ void clearscreen(void)
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if (inconsoleptr->inuse)
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{
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loadscreenbuffer(inconsoleptr->screenbuffer);
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drawtitle();
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release(&cons.lock);
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loadscreenbuffer(inconsoleptr->screenbuffer);
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outb(CRTPORT, 14);
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outb(CRTPORT + 1, pos >> 8);
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outb(CRTPORT, 15);
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outb(CRTPORT + 1, pos);
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}
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else
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{
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release(&cons.lock);
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}
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drawtitle();
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release(&cons.lock);
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}
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void consoleinit(void)
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{
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initlock(&cons.lock, "console");
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initlock(&vcons.lock, "vconglobal");
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for (int i = 0; i < MAXVCONSOLES; i++)
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{
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@ -721,7 +743,9 @@ void consoleinit(void)
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consoles[i].inuse = 0;
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consoles[i].titlebgcol = 0x4F00;
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//initlock(&consoles[i].lock, "vconsole" + i);
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char lockname[8];
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sprintf(lockname, "vconsole%d", i);
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initlock(&consoles[i].lock, lockname);
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}
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// Initialise pointer to point to our console input buffer
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@ -740,22 +764,33 @@ void consoleinit(void)
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ioapicenable(IRQ_KBD, 0);
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}
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struct vconsole* newconsole(int bgpreset)
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struct vconsole* newconsole(char* title, int bgpreset)
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{
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struct vconsole* result = 0;
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acquire(&cons.lock);
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acquire(&vcons.lock);
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for (int i = 1; i < MAXVCONSOLES; i++)
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{
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if (!consoles[i].active)
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{
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consoles[i].processowner = myproc();
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consoles[i].titlebgcol = bgpreset;
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if (strlen(title) > 0)
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{
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safestrcpy(consoles[i].proctitle, title, sizeof(consoles[i].proctitle));
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consoles[i].titlelocked = 1;
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}
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else
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{
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consoles[i].titlelocked = 0;
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}
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result = &consoles[i];
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break;
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}
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}
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release(&cons.lock);
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release(&vcons.lock);
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return result;
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}
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@ -771,23 +806,19 @@ void releaseallconsoles(void)
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int switchtoconsole(struct vconsole* consoleptr)
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{
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int pos;
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acquire(&consoleptr->lock);
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acquire(&cons.lock);
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acquire(&vcons.lock);
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releaseallconsoles();
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currentconsole = consoleptr;
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currentconsole->inuse = 1;
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input = ¤tconsole->keybuffer;
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//input = ¤tconsole->keybuffer;
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// ioapicenable(IRQ_KBD, 0);
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loadscreenbuffer(currentconsole->screenbuffer);
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drawtitle();
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release(&cons.lock);
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if (!currentconsole->active)
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{
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clearscreen();
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drawtitle();
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clearscreen();
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cprintf("Welcome to Console: %d\n", currentconsole->consoleindex);
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currentconsole->active = 1;
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}
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@ -801,7 +832,8 @@ int switchtoconsole(struct vconsole* consoleptr)
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outb(CRTPORT + 1, pos);
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}
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release(&consoleptr->lock);
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drawtitle();
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release(&vcons.lock);
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return 0;
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}
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@ -810,7 +842,7 @@ int closeconsole(void)
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struct vconsole* consoleptr = myproc()->consoleptr;
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//cprintf("Console Owner PID: %d\n", consoleptr->processowner->pid);
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acquire(&vcons.lock);
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if (myproc() == consoleptr->processowner)
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{
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clearconsole(consoleptr->screenbuffer);
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@ -819,21 +851,26 @@ int closeconsole(void)
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if (consoleptr->inuse)
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{
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consoleptr->inuse = 0;
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release(&vcons.lock);
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switchtoconsole(&consoles[0]);
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return 1;
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}
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}
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release(&vcons.lock);
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return 0;
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}
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int getcurrentconsoleindex(void)
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{
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acquire(&vcons.lock);
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for (int i = 0; i < MAXVCONSOLES; i++)
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{
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if (consoles[i].inuse)
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{
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release(&vcons.lock);
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return consoles[i].consoleindex;
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}
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}
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release(&vcons.lock);
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return -1;
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}
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