Added ability to set a title for the console
Added seed value to the maze generator Added a title lock to the console Added a vconsole lock that locks on any virtual console change Changed some of the locks used to free up
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2
defs.h
2
defs.h
@ -24,7 +24,7 @@ int consoleget(void);
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void panic(char*) __attribute__((noreturn));
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// Function to return a new console ptr for a process to use
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struct vconsole* newconsole(int);
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struct vconsole* newconsole(char*, int);
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// Function to swithc to the provided console using the ptr
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int switchtoconsole(struct vconsole*);
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// Function to close and reset the current proc console
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