
Added ability to pick a bg preset for the title bar Added counting program Added function to set the current consoles title name Removed some of the debug code
839 lines
19 KiB
C
839 lines
19 KiB
C
// Console input and output.
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// Input is from the keyboard or serial port.
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// Output is written to the screen and serial port.
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#include "types.h"
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#include "defs.h"
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#include "param.h"
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#include "traps.h"
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#include "spinlock.h"
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#include "sleeplock.h"
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#include "fs.h"
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#include "file.h"
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#include "memlayout.h"
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#include "mmu.h"
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#include "proc.h"
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#include "x86.h"
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#define INPUT_BUF 128
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struct kbdbuffer
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{
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char buf[INPUT_BUF];
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uint r; // Read index
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uint w; // Write index
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uint e; // Edit index
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};
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struct kbdbuffer inputBuffer;
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struct kbdbuffer *input = 0;
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struct vconsole
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{
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uint consoleindex;
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struct spinlock lock;
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struct proc *processowner;
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ushort screenbuffer[SCRWIDTH * SCRHEIGHT];
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struct kbdbuffer keybuffer;
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int pos;
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int active;
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int inuse;
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uint titlebgcol;
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char proctitle[20];
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char status[30];
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};
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struct vconsole consoles[MAXVCONSOLES];
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struct vconsole *currentconsole = 0;
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#define C(x) ((x) - '@') // Control-x
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void clearconsole(ushort *bufferin);
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void loadscreenbuffer(ushort *bufferin);
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void savescreenbuffer(ushort *bufferin);
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void clearscreen(void);
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static void consputc(int);
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static int panicked = 0;
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static struct
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{
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struct spinlock lock;
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int locking;
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} cons;
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// Split the printint so we can just get the char out in draw title
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// itoa is the function in the c standard library (?) so i reused the name
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// since it does something similar
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// Saves to the provided char array and returns the number of characters for looping
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static int itoa(int xx, int base, int sign, char* buf)
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{
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static char digits[] = "0123456789abcdef";
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int i;
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uint x;
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if (sign && (sign = xx < 0))
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{
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x = -xx;
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}
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else
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{
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x = xx;
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}
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i = 0;
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do
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{
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buf[i++] = digits[x % base];
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} while ((x /= base) != 0);
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if (sign)
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{
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buf[i++] = '-';
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}
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return i;
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}
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static void printint(int xx, int base, int sign)
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{
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int i = 0;
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char buf[16];
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i = itoa(xx, base, sign, buf);
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while (--i >= 0)
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{
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consputc(buf[i]);
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}
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}
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// Print to the console. only understands %d, %x, %p, %s.
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void cprintf(char *fmt, ...)
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{
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int i, c, locking;
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uint *argp;
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char *s;
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locking = cons.locking;
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if (locking)
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{
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acquire(&cons.lock);
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}
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if (fmt == 0)
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{
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panic("null fmt");
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}
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argp = (uint *)(void *)(&fmt + 1);
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for (i = 0; (c = fmt[i] & 0xff) != 0; i++)
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{
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if (c != '%')
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{
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consputc(c);
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continue;
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}
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c = fmt[++i] & 0xff;
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if (c == 0)
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{
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break;
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}
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switch (c)
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{
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case 'd':
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printint(*argp++, 10, 1);
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break;
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case 'x':
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case 'p':
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printint(*argp++, 16, 0);
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break;
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case 's':
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if ((s = (char *)*argp++) == 0)
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{
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s = "(null)";
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}
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for (; *s; s++)
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{
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consputc(*s);
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}
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break;
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case '%':
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consputc('%');
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break;
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default:
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// Print unknown % sequence to draw attention.
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consputc('%');
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consputc(c);
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break;
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}
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}
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if (locking)
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{
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release(&cons.lock);
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}
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}
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void sprintf(char* strbuffer, char *fmt, ...)
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{
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int i, c, si;
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uint *argp;
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char *s;
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char buf[16];
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int x;
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if (fmt == 0)
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{
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panic("null fmt");
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}
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si = 0;
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argp = (uint *)(void *)(&fmt + 1);
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for (i = 0; (c = fmt[i] & 0xff) != 0; i++)
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{
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if (c != '%')
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{
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strbuffer[si] = c;
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si++;
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continue;
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}
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c = fmt[++i] & 0xff;
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if (c == 0)
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{
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break;
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}
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switch (c)
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{
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case 'd':
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// Clear any existing buf data
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memset(buf, 0, sizeof buf);
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x = itoa(*argp++, 10, 1, buf);
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while (--x >= 0)
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{
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strbuffer[si] = buf[x];
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si++;
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}
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break;
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case 'x':
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case 'p':
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// Clear any existing buf data
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memset(buf, 0, sizeof buf);
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x = itoa(*argp++, 16, 0, buf);
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while (--x >= 0)
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{
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strbuffer[si] = buf[x];
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si++;
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}
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break;
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case 's':
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if ((s = (char *)*argp++) == 0)
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{
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s = "(null)";
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}
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for (; *s; s++)
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{
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strbuffer[si] = *s;
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si++;
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}
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break;
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case '%':
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strbuffer[i] = '%';
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si++;
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break;
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default:
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// Print unknown % sequence to draw attention.
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strbuffer[si] = '%';
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si++;
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strbuffer[si] = c;
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si++;
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break;
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}
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}
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// Add string terminator to the end
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strbuffer[si] = '\0';
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}
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void panic(char *s)
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{
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int i;
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uint pcs[10];
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cli();
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cons.locking = 0;
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// use lapiccpunum so that we can call panic from mycpu()
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cprintf("lapicid %d: panic: ", lapicid());
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cprintf(s);
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cprintf("\n");
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getcallerpcs(&s, pcs);
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for (i = 0; i < 10; i++)
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{
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cprintf(" %p", pcs[i]);
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}
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panicked = 1; // freeze other CPU
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for (;;)
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{
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;
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}
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}
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// function that checks and returns a valid vconsole pointer, since i was repeating the same checks i moved it
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// into its own function to keep things looking clean
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struct vconsole* getvalidprocessconsoleptr(void)
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{
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struct vconsole* inconsoleptr = 0;
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// Check if a process has actually been created otherwise use the base console
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if (myproc() == 0x0)
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{
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inconsoleptr = currentconsole;
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if (inconsoleptr == 0)
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{
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// fall back to the base console if the process and currentconsole has no console assigned for some reason
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inconsoleptr = &consoles[0];
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}
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}
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else
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{
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inconsoleptr = myproc()->consoleptr;
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if (inconsoleptr == 0)
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{
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// fall back to the console set in currentconsole
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inconsoleptr = currentconsole;
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if (inconsoleptr == 0)
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{
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// fall back to the base console if the process and currentconsole has no console assigned for some reason
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inconsoleptr = &consoles[0];
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}
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}
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}
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return inconsoleptr;
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}
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void setconsoleproctitle(struct vconsole* consoleptr, char* newtitle)
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{
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acquire(&consoleptr->lock);
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//Clear the current buffer
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memset(consoleptr->proctitle, 0, sizeof(consoleptr->proctitle));
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//Copy the new title into the console title buffer
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safestrcpy(consoleptr->proctitle, newtitle, sizeof(consoleptr->proctitle));
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//Redraw the title since its been updated now
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drawtitle();
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release(&consoleptr->lock);
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}
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#define BACKSPACE 0x100
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#define CRTPORT 0x3d4
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#define TITLEOFF (SCRWIDTH * 1) // Size of the offset we need for the title bar
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static ushort *crt = (ushort *)P2V(0xb8000); // CGA memory
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void drawtitle(void)
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{
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struct vconsole* inconsoleptr = getvalidprocessconsoleptr();
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if (inconsoleptr->inuse)
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{
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int pos = 0;
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char c = ' ';
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char menutext[] = "(M)enu";
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char consoletitletext[10]; // + (inconsoleptr->consoleindex + 1);
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sprintf(consoletitletext, "Console %d", inconsoleptr->consoleindex + 1);
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for (pos = 0; pos < SCRWIDTH; pos++)
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{
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int offset = 0;
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if (pos < 6) {
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c = menutext[pos - offset];
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}
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else if (pos >= 10 && pos < 20)
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{
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offset = 10;
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c = consoletitletext[pos - offset];
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}
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else if (pos >= 25 && pos < 45)
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{
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offset = 25;
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c = inconsoleptr->proctitle[pos - offset];
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}
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else if (pos >= 50 && pos < 80)
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{
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offset = 50;
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c = inconsoleptr->status[pos - offset];
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}
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else
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{
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c = ' ';
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}
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crt[pos] = (c & 0xff) | inconsoleptr->titlebgcol;
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}
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}
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}
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static void cgaputc(int c)
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{
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int pos;
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struct vconsole* inconsoleptr = getvalidprocessconsoleptr();
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ushort *currentbuffer = inconsoleptr->screenbuffer;
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if (inconsoleptr->inuse)
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{
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// Cursor position: col + 80*row.
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outb(CRTPORT, 14);
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pos = inb(CRTPORT + 1) << 8;
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outb(CRTPORT, 15);
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pos |= inb(CRTPORT + 1);
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}
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else
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{
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pos = inconsoleptr->pos;
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}
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if (c == '\n')
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{
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pos += SCRWIDTH - pos % SCRWIDTH;
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}
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else if (c == BACKSPACE)
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{
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if (pos > (TITLEOFF))
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{
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currentbuffer[pos] = 0; // Clear the character from the buffer
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--pos;
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}
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}
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else
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{
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// int posp = pos;
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if (inconsoleptr->inuse)
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{
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crt[pos] = (c & 0xff) | 0x0700; // black on white
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}
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currentbuffer[pos] = (c & 0xff) | 0x0700; // black on white
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pos++;
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}
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if (pos < TITLEOFF || pos > SCRHEIGHT * SCRWIDTH)
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{
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panic("pos under/overflow");
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}
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if ((pos / 80) >= 24)
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{ // Scroll up.
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memmove(currentbuffer + TITLEOFF, currentbuffer + (SCRWIDTH + TITLEOFF), sizeof(crt[0]) * (SCRHEIGHT - 1) * SCRWIDTH);
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pos -= 80;
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memset(currentbuffer + pos, 0, sizeof(crt[0]) * (SCRHEIGHT * SCRWIDTH - pos));
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if (inconsoleptr->inuse)
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{
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memmove(crt + TITLEOFF, crt + (SCRWIDTH + TITLEOFF), sizeof(crt[0]) * (SCRHEIGHT - 1) * SCRWIDTH);
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memset(crt + pos, 0, sizeof(crt[0]) * (SCRHEIGHT * SCRWIDTH - pos));
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}
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}
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inconsoleptr->pos = pos;
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if (inconsoleptr->inuse)
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{
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outb(CRTPORT, 14);
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outb(CRTPORT + 1, pos >> 8);
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outb(CRTPORT, 15);
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outb(CRTPORT + 1, pos);
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crt[pos] = ' ' | 0x0700;
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}
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}
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void consputc(int c)
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{
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if (panicked)
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{
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cli();
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for (;;)
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{
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;
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}
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}
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if (c == BACKSPACE)
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{
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uartputc('\b');
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uartputc(' ');
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uartputc('\b');
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}
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else
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{
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uartputc(c);
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}
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cgaputc(c);
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}
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int consoleget(void)
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{
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int c;
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acquire(&cons.lock);
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while ((c = kbdgetc()) <= 0)
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{
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if (c == 0)
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{
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c = kbdgetc();
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}
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}
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release(&cons.lock);
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return c;
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}
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void consoleintr(int (*getc)(void))
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{
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int c, doprocdump = 0, doconsoleswitch = 0, doconsolehome = 0;
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acquire(&cons.lock);
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while ((c = getc()) >= 0)
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{
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switch (c)
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{
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case C('P'): // Process listing.
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// procdump() locks cons.lock indirectly; invoke later
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doprocdump = 1;
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break;
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case C('U'): // Kill line.
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while (input->e != input->w &&
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input->buf[(input->e - 1) % INPUT_BUF] != '\n')
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{
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input->e--;
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consputc(BACKSPACE);
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}
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break;
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case C('H'):
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case '\x7f': // Backspace
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if (input->e != input->w)
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{
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input->e--;
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consputc(BACKSPACE);
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}
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break;
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case C('T'):
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doconsoleswitch = 1;
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break;
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case C('K'):
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doconsolehome = 1;
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break;
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default:
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if (c != 0 && input->e - input->r < INPUT_BUF)
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{
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c = (c == '\r') ? '\n' : c;
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input->buf[input->e++ % INPUT_BUF] = c;
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consputc(c);
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if (c == '\n' || c == C('D') || input->e == input->r + INPUT_BUF)
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{
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input->w = input->e;
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wakeup(&(input->r));
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}
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}
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break;
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}
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}
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release(&cons.lock);
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if (doprocdump)
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{
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procdump(); // now call procdump() wo. cons.lock held
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}
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if (doconsolehome)
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{
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if (currentconsole->consoleindex != 0)
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{
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switchtoconsole(getbaseconsoleptr());
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}
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}
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if (doconsoleswitch)
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{
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struct vconsole* toconsole = 0;
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acquire(&cons.lock);
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for (int i = (currentconsole->consoleindex + 1); i < MAXVCONSOLES; i++)
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{
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if (consoles[i].active)
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{
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toconsole = &consoles[i];
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break;
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}
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}
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if (toconsole == 0)
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{
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toconsole = getbaseconsoleptr();
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}
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release(&cons.lock);
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if (!toconsole->inuse)
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{
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switchtoconsole(toconsole);
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}
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}
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}
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int consoleread(struct inode *ip, char *dst, int n)
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{
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uint target;
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int c;
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struct vconsole* inconsoleptr = getvalidprocessconsoleptr();
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struct kbdbuffer* consolekbdbuffer = &inconsoleptr->keybuffer;
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iunlock(ip);
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target = n;
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acquire(&cons.lock);
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while (n > 0)
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{
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while (consolekbdbuffer->r == consolekbdbuffer->w)
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{
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if (myproc()->killed)
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{
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release(&cons.lock);
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ilock(ip);
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return -1;
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}
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sleep(&(consolekbdbuffer->r), &cons.lock);
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}
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c = consolekbdbuffer->buf[consolekbdbuffer->r++ % INPUT_BUF];
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if (c == C('D'))
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{ // EOF
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if (n < target)
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{
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// Save ^D for next time, to make sure
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// caller gets a 0-byte result.
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consolekbdbuffer->r--;
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}
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break;
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}
|
|
*dst++ = c;
|
|
--n;
|
|
if (c == '\n')
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
release(&cons.lock);
|
|
ilock(ip);
|
|
|
|
return target - n;
|
|
}
|
|
|
|
int consolewrite(struct inode *ip, char *buf, int n)
|
|
{
|
|
int i;
|
|
struct vconsole* inconsoleptr = getvalidprocessconsoleptr();
|
|
|
|
iunlock(ip);
|
|
//acquire(&cons.lock);
|
|
acquire(&inconsoleptr->lock);
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
consputc(buf[i] & 0xff);
|
|
}
|
|
//release(&cons.lock);
|
|
release(&inconsoleptr->lock);
|
|
ilock(ip);
|
|
|
|
return n;
|
|
}
|
|
|
|
void testfillbuffer(ushort *bufferin)
|
|
{
|
|
ushort firstchar = 65;
|
|
ushort lastchar = 90;
|
|
ushort currentchar = firstchar;
|
|
|
|
for (int i = 0; i < (SCRHEIGHT * SCRWIDTH); i++)
|
|
{
|
|
if (currentchar > lastchar)
|
|
{
|
|
currentchar = firstchar;
|
|
}
|
|
|
|
bufferin[i] = (currentchar & 0xff) | 0x0700;
|
|
|
|
currentchar++;
|
|
}
|
|
}
|
|
|
|
struct vconsole* getbaseconsoleptr(void)
|
|
{
|
|
return &consoles[0];
|
|
}
|
|
|
|
void clearconsole(ushort *bufferin)
|
|
{
|
|
// Flood the screen buffer with blank spaces
|
|
memset(bufferin, 0, sizeof(bufferin[0]) * SCRHEIGHT * SCRWIDTH);
|
|
}
|
|
|
|
void loadscreenbuffer(ushort *bufferin)
|
|
{
|
|
// Copy the memory from the console buffer to the crt buffer
|
|
memmove(crt, bufferin, sizeof(bufferin[0]) * SCRHEIGHT * SCRWIDTH);
|
|
}
|
|
|
|
void savescreenbuffer(ushort *bufferin)
|
|
{
|
|
// Copy the memory from the console buffer to the crt buffer
|
|
memmove(bufferin, crt, sizeof(crt[0]) * SCRHEIGHT * SCRWIDTH);
|
|
}
|
|
|
|
void clearscreen(void)
|
|
{
|
|
// Check if a process has actually been created otherwise use the base console
|
|
struct vconsole* inconsoleptr = getvalidprocessconsoleptr();
|
|
|
|
acquire(&cons.lock);
|
|
int pos = TITLEOFF;
|
|
clearconsole(inconsoleptr->screenbuffer);
|
|
inconsoleptr->pos = pos;
|
|
|
|
if (inconsoleptr->inuse)
|
|
{
|
|
loadscreenbuffer(inconsoleptr->screenbuffer);
|
|
drawtitle();
|
|
release(&cons.lock);
|
|
|
|
outb(CRTPORT, 14);
|
|
outb(CRTPORT + 1, pos >> 8);
|
|
outb(CRTPORT, 15);
|
|
outb(CRTPORT + 1, pos);
|
|
}
|
|
else
|
|
{
|
|
release(&cons.lock);
|
|
}
|
|
}
|
|
|
|
void consoleinit(void)
|
|
{
|
|
initlock(&cons.lock, "console");
|
|
|
|
for (int i = 0; i < MAXVCONSOLES; i++)
|
|
{
|
|
consoles[i].consoleindex = i;
|
|
consoles[i].processowner = 0;
|
|
consoles[i].pos = 0;
|
|
consoles[i].active = 0;
|
|
consoles[i].inuse = 0;
|
|
consoles[i].titlebgcol = 0x4F00;
|
|
|
|
//initlock(&consoles[i].lock, "vconsole" + i);
|
|
}
|
|
|
|
// Initialise pointer to point to our console input buffer
|
|
currentconsole = &consoles[0];
|
|
currentconsole->active = 1;
|
|
currentconsole->inuse = 1;
|
|
input = ¤tconsole->keybuffer;
|
|
|
|
devsw[CONSOLE].write = consolewrite;
|
|
devsw[CONSOLE].read = consoleread;
|
|
cons.locking = 1;
|
|
|
|
clearscreen();
|
|
cprintf("Welcome! you are currently in the base console\n");
|
|
|
|
ioapicenable(IRQ_KBD, 0);
|
|
}
|
|
|
|
struct vconsole* newconsole(int bgpreset)
|
|
{
|
|
struct vconsole* result = 0;
|
|
|
|
acquire(&cons.lock);
|
|
for (int i = 1; i < MAXVCONSOLES; i++)
|
|
{
|
|
if (!consoles[i].active)
|
|
{
|
|
consoles[i].processowner = myproc();
|
|
consoles[i].titlebgcol = bgpreset;
|
|
result = &consoles[i];
|
|
break;
|
|
}
|
|
}
|
|
release(&cons.lock);
|
|
|
|
return result;
|
|
}
|
|
|
|
void releaseallconsoles(void)
|
|
{
|
|
for (int i = 0; i < MAXVCONSOLES; i++)
|
|
{
|
|
consoles[i].inuse = 0;
|
|
}
|
|
}
|
|
|
|
int switchtoconsole(struct vconsole* consoleptr)
|
|
{
|
|
int pos;
|
|
|
|
acquire(&consoleptr->lock);
|
|
acquire(&cons.lock);
|
|
releaseallconsoles();
|
|
currentconsole = consoleptr;
|
|
currentconsole->inuse = 1;
|
|
input = ¤tconsole->keybuffer;
|
|
// ioapicenable(IRQ_KBD, 0);
|
|
|
|
loadscreenbuffer(currentconsole->screenbuffer);
|
|
drawtitle();
|
|
release(&cons.lock);
|
|
|
|
if (!currentconsole->active)
|
|
{
|
|
clearscreen();
|
|
drawtitle();
|
|
cprintf("Welcome to Console: %d\n", currentconsole->consoleindex);
|
|
currentconsole->active = 1;
|
|
}
|
|
else
|
|
{
|
|
pos = currentconsole->pos;
|
|
|
|
outb(CRTPORT, 14);
|
|
outb(CRTPORT + 1, pos >> 8);
|
|
outb(CRTPORT, 15);
|
|
outb(CRTPORT + 1, pos);
|
|
}
|
|
|
|
release(&consoleptr->lock);
|
|
return 0;
|
|
}
|
|
|
|
int closeconsole(void)
|
|
{
|
|
struct vconsole* consoleptr = myproc()->consoleptr;
|
|
|
|
//cprintf("Console Owner PID: %d\n", consoleptr->processowner->pid);
|
|
|
|
if (myproc() == consoleptr->processowner)
|
|
{
|
|
clearconsole(consoleptr->screenbuffer);
|
|
consoleptr->active = 0;
|
|
|
|
if (consoleptr->inuse)
|
|
{
|
|
consoleptr->inuse = 0;
|
|
switchtoconsole(&consoles[0]);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int getcurrentconsoleindex(void)
|
|
{
|
|
for (int i = 0; i < MAXVCONSOLES; i++)
|
|
{
|
|
if (consoles[i].inuse)
|
|
{
|
|
return consoles[i].consoleindex;
|
|
}
|
|
}
|
|
return -1;
|
|
} |