Files
Graphics-Rasterizer/Framework.h
2021-12-11 13:18:04 +00:00

38 lines
702 B
C++

#pragma once
#include <windows.h>
#include "Resource.h"
#include "Bitmap.h"
using namespace std;
class Framework
{
public:
Framework();
Framework(unsigned int width, unsigned int height);
virtual ~Framework();
int Run(HINSTANCE hInstance, int nCmdShow);
LRESULT MsgProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
virtual bool Initialise();
virtual void Update(const Bitmap &bitmap);
virtual void Render(const Bitmap &bitmap);
virtual void Shutdown();
private:
HINSTANCE _hInstance;
HWND _hWnd;
Bitmap _bitmap;
unsigned int _width;
unsigned int _height;
// Used in timing loop
double _timeSpan{ 0 };
bool InitialiseMainWindow(int nCmdShow);
int MainLoop();
};