19639d70d1eca54d773e0daf69cfd39d53365eb0

Added Camera Class Added *= operator to the matrix class Added Transformation Queue vector to the Model Class Added Get Vertex, Polygon and Polygon Vertex methods to the Model Class Added DehomogenizeAllVerticies method to the Model Class Added GetPolygonVertexCount method to Polygon Class Added Ability to have multiple models in a "scene" in the Rasterizer Added DrawWireFrame method to the Rasterizer Class Added Aspect Ratio and View Matrix to the Rasterizer Class Added TransformTools namespace to hold shared transformation functions Added Dehomogenize method to the Vector Class Moved Transformation methods to a new shared name space
Description
This is a C++ implementation of a fairly basic 3d rasterizer.
2.1 MiB
Languages
C++
99.2%
C
0.8%