Added new sounds needed for game
Added blackhole swirl texture and materials Added Magnet, Hunter and Drop core powerups and script overhaul for powerups in general Added Scenes and Cinematic changes for the game, win and death screens Added a score Changed the way enemy spawns work Removed unused scripts
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AudioImporter:
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userData:
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Assets/Audio/Energy Impact 1.wav
(Stored with Git LFS)
Normal file
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Assets/Audio/Energy Impact 1.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Audio/Energy Impact 1.wav.meta
Normal file
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Assets/Audio/Energy Impact 1.wav.meta
Normal file
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Assets/Audio/EngineStart.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/EngineStart.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
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Assets/Audio/EngineStart.wav.meta
Normal file
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Assets/Audio/EngineStart.wav.meta
Normal file
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fileFormatVersion: 2
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/GoAlarm.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/GoAlarm.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Audio/GoAlarm.wav.meta
Normal file
22
Assets/Audio/GoAlarm.wav.meta
Normal file
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fileFormatVersion: 2
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guid: 61bea74c7d656124da8ff2a45c3c1705
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/GoSFX.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/GoSFX.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Audio/GoSFX.wav.meta
Normal file
22
Assets/Audio/GoSFX.wav.meta
Normal file
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fileFormatVersion: 2
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guid: f36ba22422e6fa647ba531662a5918d5
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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||||
userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/LifeUp.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/LifeUp.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Audio/LifeUp.wav.meta
Normal file
22
Assets/Audio/LifeUp.wav.meta
Normal file
@ -0,0 +1,22 @@
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fileFormatVersion: 2
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guid: f1cc038c65e5e32438144283a488c151
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
|
||||
platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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||||
3D: 1
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||||
userData:
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assetBundleName:
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assetBundleVariant:
|
BIN
Assets/Audio/MagnetPull.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/MagnetPull.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Audio/MagnetPull.wav.meta
Normal file
22
Assets/Audio/MagnetPull.wav.meta
Normal file
@ -0,0 +1,22 @@
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fileFormatVersion: 2
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guid: 688fe4a5a9e097342b74059a0ac77e74
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
|
||||
conversionMode: 0
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platformSettingOverrides: {}
|
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forceToMono: 0
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normalize: 1
|
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
|
||||
userData:
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assetBundleName:
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assetBundleVariant:
|
BIN
Assets/Audio/MagnetPush.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/MagnetPush.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Audio/MagnetPush.wav.meta
Normal file
22
Assets/Audio/MagnetPush.wav.meta
Normal file
@ -0,0 +1,22 @@
|
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fileFormatVersion: 2
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guid: 42346250fb3174b4785e02675a13598c
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AudioImporter:
|
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externalObjects: {}
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serializedVersion: 6
|
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defaultSettings:
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loadType: 0
|
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sampleRateSetting: 0
|
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
|
||||
conversionMode: 0
|
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platformSettingOverrides: {}
|
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forceToMono: 0
|
||||
normalize: 1
|
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preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
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assetBundleName:
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assetBundleVariant:
|
@ -52,7 +52,7 @@ AudioMixerController:
|
||||
m_StartSnapshot: {fileID: 24500006}
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m_SuspendThreshold: -80
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m_EnableSuspend: 1
|
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m_UpdateMode: 0
|
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m_UpdateMode: 1
|
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m_ExposedParameters:
|
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- guid: df9a1270487ecb84b92e23c74f3d3991
|
||||
name: masterVol
|
||||
|
BIN
Assets/Audio/PAJumpSFX.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/PAJumpSFX.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Audio/PAJumpSFX.wav.meta
Normal file
22
Assets/Audio/PAJumpSFX.wav.meta
Normal file
@ -0,0 +1,22 @@
|
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fileFormatVersion: 2
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guid: ae823f0c19917a44a9eeeab7e61ebbef
|
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AudioImporter:
|
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externalObjects: {}
|
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serializedVersion: 6
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defaultSettings:
|
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loadType: 0
|
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sampleRateSetting: 0
|
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sampleRateOverride: 44100
|
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compressionFormat: 1
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||||
quality: 1
|
||||
conversionMode: 0
|
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platformSettingOverrides: {}
|
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forceToMono: 0
|
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normalize: 1
|
||||
preloadAudioData: 1
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loadInBackground: 0
|
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ambisonic: 0
|
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3D: 1
|
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userData:
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assetBundleName:
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assetBundleVariant:
|
BIN
Assets/Audio/Retarget.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/Retarget.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Audio/Retarget.wav.meta
Normal file
22
Assets/Audio/Retarget.wav.meta
Normal file
@ -0,0 +1,22 @@
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fileFormatVersion: 2
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guid: 0cca7c614fbd56240ac36ed0803cf9de
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
|
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
|
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platformSettingOverrides: {}
|
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forceToMono: 0
|
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
|
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
|
BIN
Assets/Audio/StartGame.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/StartGame.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Audio/StartGame.wav.meta
Normal file
22
Assets/Audio/StartGame.wav.meta
Normal file
@ -0,0 +1,22 @@
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fileFormatVersion: 2
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guid: 99569819c5651aa4bab1f15b58e8aea5
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
|
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sampleRateOverride: 44100
|
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compressionFormat: 1
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quality: 1
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||||
conversionMode: 0
|
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platformSettingOverrides: {}
|
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forceToMono: 0
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normalize: 1
|
||||
preloadAudioData: 1
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loadInBackground: 0
|
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ambisonic: 0
|
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
|
BIN
Assets/Audio/SuperBoost.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/SuperBoost.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Audio/SuperBoost.wav.meta
Normal file
22
Assets/Audio/SuperBoost.wav.meta
Normal file
@ -0,0 +1,22 @@
|
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fileFormatVersion: 2
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guid: d5f997de321f5714db585f676149ffb4
|
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AudioImporter:
|
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externalObjects: {}
|
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serializedVersion: 6
|
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defaultSettings:
|
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loadType: 0
|
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sampleRateSetting: 0
|
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sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
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loadInBackground: 0
|
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -107,7 +107,7 @@ Material:
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0.002814194, g: 0.254717, b: 0, a: 1}
|
||||
- _BaseColor: {r: 0.002814194, g: 0.254717, b: 0, a: 0}
|
||||
- _Color: {r: 0.5677129, g: 1, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 4.2293434, g: 0.2510569, b: 0.13518448, a: 1}
|
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
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|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -108,11 +108,17 @@ public class GameManager : MonoBehaviour
|
||||
get
|
||||
{
|
||||
int result;
|
||||
|
||||
if (CurrentLevel == 5)
|
||||
{
|
||||
result = _coreCount.Value;
|
||||
}
|
||||
|
||||
if (CurrentLevel == -1)
|
||||
{
|
||||
result = -1;
|
||||
}
|
||||
else if (_coresNeeded.Count < CurrentLevel)
|
||||
else if (_coresNeeded.Count <= CurrentLevel)
|
||||
{
|
||||
result = _coresNeeded[_coresNeeded.Count - 1].Value;
|
||||
}
|
||||
@ -193,28 +199,28 @@ public class GameManager : MonoBehaviour
|
||||
EnemyType enemyDropSetup = new EnemyType();
|
||||
|
||||
// Level 1 numbers
|
||||
enemyDumbSetup.AddLevelStats(0, 6, 500, 300.0f, 10.0f);
|
||||
enemyCowardSetup.AddLevelStats(0, 0, 0, 0.0f, 0.0f);
|
||||
enemyDumbSetup.AddLevelStats(0, 15, 500, 300.0f, 10.0f);
|
||||
enemyCowardSetup.AddLevelStats(0, 1, 1500, 300.0f, 10.0f);
|
||||
enemyChaseSetup.AddLevelStats(0, 0, 0, 0.0f, 0.0f);
|
||||
enemyDropSetup.AddLevelStats(0, 0, 0, 0.0f, 0.0f);
|
||||
|
||||
// Level 2 numbers
|
||||
enemyDumbSetup.AddLevelStats(1, 8, 450, 240.0f, 20.0f);
|
||||
enemyCowardSetup.AddLevelStats(1, 2, 1000, 300.0f, 10.0f);
|
||||
enemyDumbSetup.AddLevelStats(1, 20, 450, 240.0f, 20.0f);
|
||||
enemyCowardSetup.AddLevelStats(1, 5, 1000, 300.0f, 10.0f);
|
||||
enemyChaseSetup.AddLevelStats(1, 0, 0, 0.0f, 0.0f);
|
||||
enemyDropSetup.AddLevelStats(1, 0, 0, 0.0f, 0.0f);
|
||||
|
||||
// Level 3 numbers
|
||||
enemyDumbSetup.AddLevelStats(2, 6, 300, 180.0f, 40.0f);
|
||||
enemyCowardSetup.AddLevelStats(2, 3, 800, 240.0f, 20.0f);
|
||||
enemyChaseSetup.AddLevelStats(2, 1, 1500, 360.0f, 5.0f);
|
||||
enemyDumbSetup.AddLevelStats(2, 20, 200, 180.0f, 40.0f);
|
||||
enemyCowardSetup.AddLevelStats(2, 8, 500, 240.0f, 20.0f);
|
||||
enemyChaseSetup.AddLevelStats(2, 2, 1500, 360.0f, 5.0f);
|
||||
enemyDropSetup.AddLevelStats(2, 0, 0, 0.0f, 0.0f);
|
||||
|
||||
// Level 4 numbers
|
||||
enemyDumbSetup.AddLevelStats(3, 5, 150, 180.0f, 50.0f);
|
||||
enemyCowardSetup.AddLevelStats(3, 4, 500, 240.0f, 30.0f);
|
||||
enemyChaseSetup.AddLevelStats(3, 2, 1000, 300.0f, 20.0f);
|
||||
enemyDropSetup.AddLevelStats(3, 1, 2000, 300.0f, 10.0f);
|
||||
enemyDumbSetup.AddLevelStats(3, 25, 150, 180.0f, 50.0f);
|
||||
enemyCowardSetup.AddLevelStats(3, 10, 500, 240.0f, 30.0f);
|
||||
enemyChaseSetup.AddLevelStats(3, 5, 1000, 300.0f, 20.0f);
|
||||
enemyDropSetup.AddLevelStats(3, 2, 2000, 300.0f, 10.0f);
|
||||
|
||||
// Add the counts to the enemy type dictionaries
|
||||
enemyList.Add(EnemyTypeName.ENEMYDUMB, enemyDumbSetup);
|
||||
@ -273,6 +279,11 @@ public class GameManager : MonoBehaviour
|
||||
_score += amount;
|
||||
}
|
||||
|
||||
public void SetScore(int amount)
|
||||
{
|
||||
_score.Value = amount;
|
||||
}
|
||||
|
||||
public void WarpLevels(int amount)
|
||||
{
|
||||
_level += amount;
|
||||
@ -280,11 +291,7 @@ public class GameManager : MonoBehaviour
|
||||
|
||||
public void LostLife()
|
||||
{
|
||||
_lives -= 1;
|
||||
if (CurrentLives <= 0)
|
||||
{
|
||||
DoGameOver();
|
||||
}
|
||||
_lives -= 1;
|
||||
}
|
||||
|
||||
public void AddCore(int amount = 1)
|
||||
|
@ -9,20 +9,19 @@ Material:
|
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m_PrefabAsset: {fileID: 0}
|
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m_Name: BlackHoleSwirl
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m_Shader: {fileID: 4800000, guid: 0406db5a14f94604a8c57ccfbc9f3b46, type: 3}
|
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m_ShaderKeywords:
|
||||
m_ShaderKeywords: _ALPHATEST_ON
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 1
|
||||
m_CustomRenderQueue: 3000
|
||||
m_CustomRenderQueue: 2450
|
||||
stringTagMap:
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses:
|
||||
- SHADOWCASTER
|
||||
RenderType: TransparentCutout
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
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m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: 87e8feb28f971d64abc2a209283b3d09, type: 3}
|
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m_Texture: {fileID: 2800000, guid: 083ef57deae110742adfec5037773ac7, type: 3}
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m_Scale: {x: 1, y: 1}
|
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m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
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@ -78,7 +77,7 @@ Material:
|
||||
m_Scale: {x: 1, y: 1}
|
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m_Offset: {x: 0, y: 0}
|
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m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaClip: 1
|
||||
- _Blend: 2
|
||||
- _BlendOp: 0
|
||||
- _BumpScale: 1
|
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@ -89,14 +88,14 @@ Material:
|
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- _ClearCoatSmoothness: 0
|
||||
- _ColorMode: 0
|
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- _Cull: 0
|
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- _Cutoff: 0.5
|
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- _Cutoff: 0.2
|
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- _DetailAlbedoMapScale: 1
|
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|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user