29 lines
750 B
C#
29 lines
750 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class RuleMenu : MonoBehaviour
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{
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public BackgroundMusicManager currentBGMManager;
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public MenuAudioManager currentMenuAudioManager;
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private void Start()
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{
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// If the BGM manager is present, queue up and play the given track index
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if (currentBGMManager)
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{
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currentBGMManager.StartAudioQueueAndPlay(0);
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}
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}
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public void StartGame()
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{
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// Play the menu click sound if the audio manager is present
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if (currentMenuAudioManager)
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{
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currentMenuAudioManager.PlayMenuClick();
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}
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SceneManager.LoadScene("Game");
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}
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} |