
Added blackhole swirl texture and materials Added Magnet, Hunter and Drop core powerups and script overhaul for powerups in general Added Scenes and Cinematic changes for the game, win and death screens Added a score Changed the way enemy spawns work Removed unused scripts
22 lines
425 B
C#
22 lines
425 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TargetBillboardHelper : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if (Camera.main != null)
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{
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gameObject.transform.rotation = Camera.main.transform.rotation;
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}
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}
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}
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