Added follow cam
Added "Controlled" mesh classes Added Global Lighting Class Added Gamepad controls Split terrain nodes into Height and Perlin classes Fixed Splitmesh node stuff
This commit is contained in:
@ -67,6 +67,7 @@ bool DirectXFramework::Initialise()
|
||||
_resourceManager = make_shared<ResourceManager>();
|
||||
_sceneGraph = make_shared<SceneGraph>();
|
||||
_camera = make_shared<Camera>();
|
||||
_globalLighting = make_shared<GlobalLighting>();
|
||||
CreateSceneGraph();
|
||||
|
||||
return _sceneGraph->Initialise();
|
||||
|
Reference in New Issue
Block a user