iDunnoDev f6bba67897 Added follow cam
Added "Controlled" mesh classes
Added Global Lighting Class
Added Gamepad controls
Split terrain nodes into Height and Perlin classes
Fixed Splitmesh node stuff
2022-05-09 17:50:22 +01:00
2022-05-09 17:50:22 +01:00
2022-02-23 12:06:56 +00:00
2022-02-23 12:07:57 +00:00
Description
A uni project to fly a plane around a generated landscape, Using DirectX and written in C++
MIT 41 MiB
Languages
C++ 68.7%
C 29.9%
HLSL 1.4%