f6bba678977d0bf1a64dcc753f504425fe5b2f90

Added "Controlled" mesh classes Added Global Lighting Class Added Gamepad controls Split terrain nodes into Height and Perlin classes Fixed Splitmesh node stuff
Description
A uni project to fly a plane around a generated landscape, Using DirectX and written in C++
MIT
41 MiB
Languages
C++
68.7%
C
29.9%
HLSL
1.4%