Added follow cam
Added "Controlled" mesh classes Added Global Lighting Class Added Gamepad controls Split terrain nodes into Height and Perlin classes Fixed Splitmesh node stuff
This commit is contained in:
1 parent
bc906064e5
commit
f6bba67897
58 files changed
+1742
-350
No files matched your search
@@ -82,6 +82,7 @@
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\Assimp\include;$(IncludePath);</IncludePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
@@ -128,7 +129,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
@@ -146,18 +147,22 @@
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Camera.h" />
|
||||
<ClInclude Include="ColorGradient.h" />
|
||||
<ClInclude Include="ControlledMeshNode.h" />
|
||||
<ClInclude Include="ControlledSplitMeshNode.h" />
|
||||
<ClInclude Include="Core.h" />
|
||||
<ClInclude Include="DDSTextureLoader.h" />
|
||||
<ClInclude Include="DirectXCore.h" />
|
||||
<ClInclude Include="Framework.h" />
|
||||
<ClInclude Include="DirectXFramework.h" />
|
||||
<ClInclude Include="GamePadController.h" />
|
||||
<ClInclude Include="GlobalLighting.h" />
|
||||
<ClInclude Include="Graphics2.h" />
|
||||
<ClInclude Include="HeightMapTerrainNode.h" />
|
||||
<ClInclude Include="HelperFunctions.h" />
|
||||
<ClInclude Include="Mesh.h" />
|
||||
<ClInclude Include="MeshNode.h" />
|
||||
<ClInclude Include="MeshRenderer.h" />
|
||||
<ClInclude Include="ObjectNode.h" />
|
||||
<ClInclude Include="PerlinTerrainNode.h" />
|
||||
<ClInclude Include="Renderer.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
@@ -165,6 +170,7 @@
|
||||
<ClInclude Include="SceneGraph.h" />
|
||||
<ClInclude Include="SceneNode.h" />
|
||||
<ClInclude Include="SharedMethods.h" />
|
||||
<ClInclude Include="SkyNode.h" />
|
||||
<ClInclude Include="SplitMeshNode.h" />
|
||||
<ClInclude Include="SubMeshNode.h" />
|
||||
<ClInclude Include="SubMeshRenderer.h" />
|
||||
@@ -188,19 +194,24 @@
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Camera.cpp" />
|
||||
<ClCompile Include="ColorGradient.cpp" />
|
||||
<ClCompile Include="ControlledMeshNode.cpp" />
|
||||
<ClCompile Include="ControlledSplitMeshNode.cpp" />
|
||||
<ClCompile Include="DDSTextureLoader.cpp" />
|
||||
<ClCompile Include="Framework.cpp" />
|
||||
<ClCompile Include="DirectXFramework.cpp" />
|
||||
<ClCompile Include="GamePadController.cpp" />
|
||||
<ClCompile Include="GlobalLighting.cpp" />
|
||||
<ClCompile Include="Graphics2.cpp" />
|
||||
<ClCompile Include="HeightMapTerrainNode.cpp" />
|
||||
<ClCompile Include="Mesh.cpp" />
|
||||
<ClCompile Include="MeshNode.cpp" />
|
||||
<ClCompile Include="MeshRenderer.cpp" />
|
||||
<ClCompile Include="ObjectNode.cpp" />
|
||||
<ClCompile Include="PerlinTerrainNode.cpp" />
|
||||
<ClCompile Include="ResourceManager.cpp" />
|
||||
<ClCompile Include="SceneGraph.cpp" />
|
||||
<ClCompile Include="SharedMethods.cpp" />
|
||||
<ClCompile Include="SkyNode.cpp" />
|
||||
<ClCompile Include="SplitMeshNode.cpp" />
|
||||
<ClCompile Include="SubMeshNode.cpp" />
|
||||
<ClCompile Include="SubMeshRenderer.cpp" />
|
||||
@@ -232,6 +243,11 @@
|
||||
<FileType>Document</FileType>
|
||||
</Text>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="SkyShader.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</Text>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
|
||||
Reference in new issue
Block a user