iDunnoDev 616f68bf8b Added Comments
Added ability to hold shift and skip the terrain generation when loading
Added ability for the perlin terrain to save a raw image of the terrain to use as a cache
2022-06-13 16:41:25 +01:00
2022-06-13 16:41:25 +01:00
2022-02-23 12:06:56 +00:00
2022-02-23 12:07:57 +00:00
Description
A uni project to fly a plane around a generated landscape, Using DirectX and written in C++
MIT 41 MiB
Languages
C++ 68.7%
C 29.9%
HLSL 1.4%