616f68bf8b18a048350ac3a952dffb08f5e0d2c8

Added ability to hold shift and skip the terrain generation when loading Added ability for the perlin terrain to save a raw image of the terrain to use as a cache
Description
A uni project to fly a plane around a generated landscape, Using DirectX and written in C++
MIT
41 MiB
Languages
C++
68.7%
C
29.9%
HLSL
1.4%