Files
directx-plane-game/Graphics2/Textures/waterNormals.bmp
iDunnoDev bc906064e5 Added color gradient for the terrain blend maps
Added terrainBuffer struct
Added shared methods to genereate random UV's and intensities
Added water to the terrain
Added random UV's to the shader
Removed the vector3d class since DX can deal with that stuff...
2022-05-04 14:09:59 +01:00

269 KiB
303x302px

/iDunnoDev/directx-plane-game/raw/commit/bc906064e5ab3992cd5712c6e90853715077a1c7/Graphics2/Textures/waterNormals.bmp