Initial Commit
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22
GoogleGameThing.sln
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22
GoogleGameThing.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.25123.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "GoogleGameThing", "GoogleGameThing\GoogleGameThing.vbproj", "{E8891FA6-F0A6-4CD0-A7F5-70E384401321}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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