Added some faux mouse polling since the movements were creating way too many events (this wasn't an issue in the past with low DPI mice)
Added a check to make sure the user cannot use the same Key twice for actions Added a count down timer update for when a user is setting the start position so they know how long they need to wait Added an offset to the final click in the action so the mouse re-clicks the app window into focus Removed some unused code and Cleaned up some methods
This commit is contained in:
@ -1,22 +1,37 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25123.0
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.3.32901.215
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "GoogleGameThing", "GoogleGameThing\GoogleGameThing.vbproj", "{E8891FA6-F0A6-4CD0-A7F5-70E384401321}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Debug|x64.Build.0 = Debug|x64
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Debug|x86.Build.0 = Debug|x86
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Release|x64.ActiveCfg = Release|x64
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Release|x64.Build.0 = Release|x64
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Release|x86.ActiveCfg = Release|x86
|
||||
{E8891FA6-F0A6-4CD0-A7F5-70E384401321}.Release|x86.Build.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {ED36CB52-55FE-4438-B35E-B90C0140E935}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
14
GoogleGameThing/FrmCapture.Designer.vb
generated
14
GoogleGameThing/FrmCapture.Designer.vb
generated
@ -1,9 +1,9 @@
|
||||
<Global.Microsoft.VisualBasic.CompilerServices.DesignerGenerated()> _
|
||||
<Global.Microsoft.VisualBasic.CompilerServices.DesignerGenerated()>
|
||||
Partial Class FrmCapture
|
||||
Inherits System.Windows.Forms.Form
|
||||
|
||||
'Form overrides dispose to clean up the component list.
|
||||
<System.Diagnostics.DebuggerNonUserCode()> _
|
||||
<System.Diagnostics.DebuggerNonUserCode()>
|
||||
Protected Overrides Sub Dispose(ByVal disposing As Boolean)
|
||||
Try
|
||||
If disposing AndAlso components IsNot Nothing Then
|
||||
@ -20,12 +20,14 @@ Partial Class FrmCapture
|
||||
'NOTE: The following procedure is required by the Windows Form Designer
|
||||
'It can be modified using the Windows Form Designer.
|
||||
'Do not modify it using the code editor.
|
||||
<System.Diagnostics.DebuggerStepThrough()> _
|
||||
<System.Diagnostics.DebuggerStepThrough()>
|
||||
Private Sub InitializeComponent()
|
||||
Me.components = New System.ComponentModel.Container()
|
||||
Me.Label1 = New System.Windows.Forms.Label()
|
||||
Me.Label2 = New System.Windows.Forms.Label()
|
||||
Me.Label3 = New System.Windows.Forms.Label()
|
||||
Me.LblKeySet = New System.Windows.Forms.Label()
|
||||
Me.MovePoleTick = New System.Windows.Forms.Timer(Me.components)
|
||||
Me.SuspendLayout()
|
||||
'
|
||||
'Label1
|
||||
@ -63,6 +65,11 @@ Partial Class FrmCapture
|
||||
Me.LblKeySet.Size = New System.Drawing.Size(0, 13)
|
||||
Me.LblKeySet.TabIndex = 3
|
||||
'
|
||||
'MovePoleTick
|
||||
'
|
||||
Me.MovePoleTick.Enabled = True
|
||||
Me.MovePoleTick.Interval = 1
|
||||
'
|
||||
'FrmCapture
|
||||
'
|
||||
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
|
||||
@ -84,4 +91,5 @@ Partial Class FrmCapture
|
||||
Friend WithEvents Label2 As Label
|
||||
Friend WithEvents Label3 As Label
|
||||
Friend WithEvents LblKeySet As Label
|
||||
Friend WithEvents MovePoleTick As Timer
|
||||
End Class
|
||||
|
@ -117,4 +117,7 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="MovePoleTick.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
@ -7,9 +7,12 @@
|
||||
Private _offsetX As Integer 'The mouse offset for X so that we can reset the actions x/y to 0 later
|
||||
Private _offsetY As Integer 'The mouse offset for Y so that we can reset the actions x/y to 0 later
|
||||
|
||||
Private _pollingTicked As Boolean 'Polling tick for the mouse since mice today are like 5 million dpi and we dont need that much info
|
||||
|
||||
Private Sub FrmCapture_Load(sender As Object, e As EventArgs) Handles MyBase.Load
|
||||
_graphics = Me.CreateGraphics()
|
||||
_selectedKey = Nothing
|
||||
_pollingTicked = True
|
||||
_offsetX = 0
|
||||
_offsetY = 0
|
||||
End Sub
|
||||
@ -32,25 +35,37 @@
|
||||
End Sub
|
||||
|
||||
Private Sub FrmCapture_KeyDown(sender As Object, e As KeyEventArgs) Handles Me.KeyDown 'Method to listen for a keypress to set the actions key value
|
||||
Dim selectedChar As Char = Chr(e.KeyValue)
|
||||
If e.KeyCode = Keys.Escape Then 'If escape is hit then close the form
|
||||
Me.Close()
|
||||
ElseIf Char.IsLetter(Chr(e.KeyValue)) Or Char.IsNumber(Chr(e.KeyValue)) Then 'Check if its a letter or number input
|
||||
_selectedKey = Chr(e.KeyValue)
|
||||
LblKeySet.Text = Chr(e.KeyValue)
|
||||
ElseIf Char.IsLetter(selectedChar) Or Char.IsNumber(selectedChar) Then 'Check if its a letter or number input
|
||||
If Not FrmMain.mouseActionList.ContainsKey(selectedChar) Then ' Check if the key is already in the actions array
|
||||
_selectedKey = Chr(e.KeyValue)
|
||||
LblKeySet.Text = Chr(e.KeyValue)
|
||||
Else
|
||||
MsgBox("That key is already taken", MsgBoxStyle.Critical, "Taken!")
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub FrmCapture_MouseMove(sender As Object, e As MouseEventArgs) Handles Me.MouseMove 'Method to listen for mouse movements and to draw the action when the left button is clicked
|
||||
If e.Button = Windows.Forms.MouseButtons.Left Then 'Wait for the left button to be held down
|
||||
If _currentActionPointsList.Count > 0 Then 'If the action has already started recording then draw the connecting line
|
||||
_graphics.DrawLine(_penColor, (_lastActionPoint.Item1 - Me.Location.X), (_lastActionPoint.Item2 - Me.Location.Y), (Cursor.Position.X - Me.Location.X), (Cursor.Position.Y - Me.Location.Y))
|
||||
Else 'Otherwise set the initial offset values so that we can reset them to 0 and make them relative
|
||||
_offsetX = Cursor.Position.X
|
||||
_offsetY = Cursor.Position.Y
|
||||
If _pollingTicked Then 'Check if the timer has ticked
|
||||
If _currentActionPointsList.Count > 0 Then 'If the action has already started recording then draw the connecting line
|
||||
_graphics.DrawLine(_penColor, (_lastActionPoint.Item1 - Me.Location.X), (_lastActionPoint.Item2 - Me.Location.Y), (Cursor.Position.X - Me.Location.X), (Cursor.Position.Y - Me.Location.Y))
|
||||
Else 'Otherwise set the initial offset values so that we can reset them to 0 and make them relative
|
||||
_offsetX = Cursor.Position.X
|
||||
_offsetY = Cursor.Position.Y
|
||||
End If
|
||||
'Add the current X and Y to the list and set the "last" value
|
||||
_currentActionPointsList.Add(Tuple.Create(Cursor.Position.X - _offsetX, Cursor.Position.Y - _offsetY))
|
||||
_lastActionPoint = Tuple.Create(Cursor.Position.X, Cursor.Position.Y)
|
||||
_pollingTicked = False
|
||||
End If
|
||||
'Add the current X and Y to the list and set the "last" value
|
||||
_currentActionPointsList.Add(Tuple.Create(Cursor.Position.X - _offsetX, Cursor.Position.Y - _offsetY))
|
||||
_lastActionPoint = Tuple.Create(Cursor.Position.X, Cursor.Position.Y)
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub MovePoleTick_Tick(sender As Object, e As EventArgs) Handles MovePoleTick.Tick 'Method for when the timer has ticked to reset the polling and allow input
|
||||
_pollingTicked = True
|
||||
End Sub
|
||||
End Class
|
22
GoogleGameThing/FrmMain.Designer.vb
generated
22
GoogleGameThing/FrmMain.Designer.vb
generated
@ -24,6 +24,7 @@ Partial Class FrmMain
|
||||
Private Sub InitializeComponent()
|
||||
Me.components = New System.ComponentModel.Container()
|
||||
Me.GroupBox1 = New System.Windows.Forms.GroupBox()
|
||||
Me.TxtCap = New System.Windows.Forms.TextBox()
|
||||
Me.CmdPos = New System.Windows.Forms.Button()
|
||||
Me.lblMousePos = New System.Windows.Forms.Label()
|
||||
Me.LblLastInput = New System.Windows.Forms.Label()
|
||||
@ -34,7 +35,7 @@ Partial Class FrmMain
|
||||
Me.CmdRecAct = New System.Windows.Forms.Button()
|
||||
Me.PlayTime = New System.Windows.Forms.Timer(Me.components)
|
||||
Me.PosSel = New System.Windows.Forms.Timer(Me.components)
|
||||
Me.TxtCap = New System.Windows.Forms.TextBox()
|
||||
Me.PosCountDown = New System.Windows.Forms.Timer(Me.components)
|
||||
Me.GroupBox1.SuspendLayout()
|
||||
Me.SuspendLayout()
|
||||
'
|
||||
@ -59,6 +60,14 @@ Partial Class FrmMain
|
||||
Me.GroupBox1.TabStop = False
|
||||
Me.GroupBox1.Text = "Tools"
|
||||
'
|
||||
'TxtCap
|
||||
'
|
||||
Me.TxtCap.Location = New System.Drawing.Point(219, 308)
|
||||
Me.TxtCap.Name = "TxtCap"
|
||||
Me.TxtCap.Size = New System.Drawing.Size(10, 20)
|
||||
Me.TxtCap.TabIndex = 12
|
||||
Me.TxtCap.Visible = False
|
||||
'
|
||||
'CmdPos
|
||||
'
|
||||
Me.CmdPos.Location = New System.Drawing.Point(3, 464)
|
||||
@ -83,7 +92,7 @@ Partial Class FrmMain
|
||||
Me.LblLastInput.Font = New System.Drawing.Font("Microsoft Sans Serif", 50.0!, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, CType(0, Byte))
|
||||
Me.LblLastInput.Location = New System.Drawing.Point(80, 368)
|
||||
Me.LblLastInput.Name = "LblLastInput"
|
||||
Me.LblLastInput.Size = New System.Drawing.Size(73, 76)
|
||||
Me.LblLastInput.Size = New System.Drawing.Size(72, 76)
|
||||
Me.LblLastInput.TabIndex = 9
|
||||
Me.LblLastInput.Text = "[]"
|
||||
'
|
||||
@ -141,14 +150,6 @@ Partial Class FrmMain
|
||||
'
|
||||
Me.PosSel.Interval = 5000
|
||||
'
|
||||
'TxtCap
|
||||
'
|
||||
Me.TxtCap.Location = New System.Drawing.Point(219, 308)
|
||||
Me.TxtCap.Name = "TxtCap"
|
||||
Me.TxtCap.Size = New System.Drawing.Size(10, 20)
|
||||
Me.TxtCap.TabIndex = 12
|
||||
Me.TxtCap.Visible = False
|
||||
'
|
||||
'FrmMain
|
||||
'
|
||||
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
|
||||
@ -176,4 +177,5 @@ Partial Class FrmMain
|
||||
Friend WithEvents CmdPos As Button
|
||||
Friend WithEvents PosSel As Timer
|
||||
Friend WithEvents TxtCap As TextBox
|
||||
Friend WithEvents PosCountDown As Timer
|
||||
End Class
|
||||
|
@ -123,4 +123,7 @@
|
||||
<metadata name="PosSel.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>117, 17</value>
|
||||
</metadata>
|
||||
<metadata name="PosCountDown.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>204, 17</value>
|
||||
</metadata>
|
||||
</root>
|
@ -4,6 +4,10 @@
|
||||
Public mouseActionStartPosition As Tuple(Of Integer, Integer) 'The start x and y location on the screen for the mouse action to move from
|
||||
Private _mouseStartPositionSet As Boolean 'Bool to check if the user has set the start mouse position yet or not
|
||||
|
||||
'Ints to store a couple of tick values we can use to compare
|
||||
Private _posSetStartTick As Integer
|
||||
Private _posSetCurrentTick As Integer
|
||||
|
||||
|
||||
Private Sub CmdExit_Click(sender As Object, e As EventArgs) Handles CmdExit.Click 'Quit the app
|
||||
Me.Close()
|
||||
@ -12,11 +16,10 @@
|
||||
Private Sub CmdRecAct_Click(sender As Object, e As EventArgs) Handles CmdRecAct.Click
|
||||
Dim capFrm As New FrmCapture
|
||||
capFrm.Location = New Point(Me.Location.X - capFrm.Width, Me.Location.Y)
|
||||
|
||||
capFrm.ShowDialog()
|
||||
End Sub
|
||||
|
||||
Private Sub CmdRemSel_Click(sender As Object, e As EventArgs) Handles CmdRemSel.Click 'Method for removing mouse actions from the action list
|
||||
Private Sub CmdRemSel_Click(sender As Object, e As EventArgs) Handles CmdRemSel.Click 'Method for removing mouse actions from the action list1
|
||||
Dim sel_text As String() = ChkActions.SelectedItem.ToString.Split(" | ")
|
||||
ChkActions.Items.RemoveAt(ChkActions.SelectedIndex)
|
||||
|
||||
@ -39,7 +42,7 @@
|
||||
mouse_event(&H4&, 0, 0, 0, 0) 'Release the left click
|
||||
|
||||
'Set the mouse location back to the app and click to try get focus, click and release the button incase it stuck for some reason, force focus and bring to the front
|
||||
Cursor.Position = New Point(Me.Location.X, Me.Location.Y)
|
||||
Cursor.Position = New Point(Me.Location.X + 10, Me.Location.Y + 10) 'Needs offset!
|
||||
mouse_event(&H2&, 0, 0, 0, 0)
|
||||
mouse_event(&H4&, 0, 0, 0, 0)
|
||||
|
||||
@ -56,7 +59,10 @@
|
||||
End Sub
|
||||
|
||||
Private Sub CmdPos_Click(sender As Object, e As EventArgs) Handles CmdPos.Click
|
||||
PosSel.Enabled = True 'Start the timer to listen for the start moust position method
|
||||
_posSetStartTick = Environment.TickCount 'Get the enviroment time we can use to get the amount of milliseconds between 2 points in the app
|
||||
_posSetCurrentTick = Environment.TickCount
|
||||
PosSel.Start() 'Start the timer to listen for the start moust position method
|
||||
PosCountDown.Start()
|
||||
CmdPos.BackColor = Color.Green
|
||||
End Sub
|
||||
|
||||
@ -65,7 +71,16 @@
|
||||
lblMousePos.Text = "Mouse Pos: " & Cursor.Position.X & ":" & Cursor.Position.Y
|
||||
CmdPos.BackColor = Color.Red
|
||||
_mouseStartPositionSet = True
|
||||
PosSel.Enabled = False
|
||||
PosCountDown.Stop()
|
||||
PosSel.Stop()
|
||||
End Sub
|
||||
|
||||
Private Sub PosCountDown_Tick(sender As Object, e As EventArgs) Handles PosCountDown.Tick 'Method to update the pos label with a timer to show the user when the position has been taken
|
||||
If PosSel.Enabled Then 'Check if the pos timer is currently running
|
||||
_posSetCurrentTick = Environment.TickCount 'Get the current enviroment time to check how many millisecs have passed
|
||||
Dim currentTimeElapsed As Integer = (PosSel.Interval - (_posSetCurrentTick - _posSetStartTick)) / 1000 'Get the time passed in seconds and count down from the inteval
|
||||
|
||||
lblMousePos.Text = "Pos Capture in: " & currentTimeElapsed.ToString()
|
||||
End If
|
||||
End Sub
|
||||
End Class
|
||||
|
@ -13,6 +13,21 @@
|
||||
<MyType>WindowsForms</MyType>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@ -52,6 +67,57 @@
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>AppIcon.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DefineDebug>true</DefineDebug>
|
||||
<DefineTrace>true</DefineTrace>
|
||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||
<DocumentationFile>GoogleGameThing.xml</DocumentationFile>
|
||||
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||
<DefineTrace>true</DefineTrace>
|
||||
<OutputPath>bin\x86\Release\</OutputPath>
|
||||
<DocumentationFile>GoogleGameThing.xml</DocumentationFile>
|
||||
<Optimize>true</Optimize>
|
||||
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DefineDebug>true</DefineDebug>
|
||||
<DefineTrace>true</DefineTrace>
|
||||
<OutputPath>bin\x64\Debug\</OutputPath>
|
||||
<DocumentationFile>GoogleGameThing.xml</DocumentationFile>
|
||||
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||
<DefineTrace>true</DefineTrace>
|
||||
<OutputPath>bin\x64\Release\</OutputPath>
|
||||
<DocumentationFile>GoogleGameThing.xml</DocumentationFile>
|
||||
<Optimize>true</Optimize>
|
||||
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release32|AnyCPU'">
|
||||
<OutputPath>bin\Release32\</OutputPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release32|x86'">
|
||||
<OutputPath>bin\x86\Release32\</OutputPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release32|x64'">
|
||||
<OutputPath>bin\x64\Release32\</OutputPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
@ -138,6 +204,18 @@
|
||||
<ItemGroup>
|
||||
<Content Include="AppIcon.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.6.1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Microsoft .NET Framework 4.6.1 %28x86 and x64%29</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
@ -8,10 +8,10 @@ Imports System.Runtime.InteropServices
|
||||
|
||||
' Review the values of the assembly attributes
|
||||
|
||||
<Assembly: AssemblyTitle("WindowsApplication1")>
|
||||
<Assembly: AssemblyDescription("")>
|
||||
<Assembly: AssemblyCompany("")>
|
||||
<Assembly: AssemblyProduct("WindowsApplication1")>
|
||||
<Assembly: AssemblyTitle("Google Game thing")>
|
||||
<Assembly: AssemblyDescription("Mouse Action mapper for some of the Google Browser games")>
|
||||
<Assembly: AssemblyCompany("iDunnoDev")>
|
||||
<Assembly: AssemblyProduct("Google Game thing")>
|
||||
<Assembly: AssemblyCopyright("Copyright © 2016")>
|
||||
<Assembly: AssemblyTrademark("")>
|
||||
|
||||
@ -31,5 +31,5 @@ Imports System.Runtime.InteropServices
|
||||
' by using the '*' as shown below:
|
||||
' <Assembly: AssemblyVersion("1.0.*")>
|
||||
|
||||
<Assembly: AssemblyVersion("1.0.0.0")>
|
||||
<Assembly: AssemblyFileVersion("1.0.0.0")>
|
||||
<Assembly: AssemblyVersion("1.0.1.0")>
|
||||
<Assembly: AssemblyFileVersion("1.0.1.0")>
|
||||
|
@ -3,7 +3,7 @@
|
||||
## Description
|
||||
The Google Game thing is a small Visual Basic .net app that allows the user to draw shapes that can be used to emulate the same action at a given position with the left mouse button held.
|
||||
|
||||
This was created to be used with Googles 2016 Halloween doodle game, but could have other uses, you can even download and tweak it for your own purposes if needed!
|
||||
This was created to be used with [Googles 2016 Halloween doodle game](https://www.google.com/doodles/halloween-2016), but could have other uses, you can even download and tweak it for your own purposes if needed!
|
||||
|
||||
## Installation
|
||||
Just download the executable from the releases tab or compile it in visual studio and run.
|
||||
|
Reference in New Issue
Block a user