Added some faux mouse polling since the movements were creating way too many events (this wasn't an issue in the past with low DPI mice)
Added a check to make sure the user cannot use the same Key twice for actions Added a count down timer update for when a user is setting the start position so they know how long they need to wait Added an offset to the final click in the action so the mouse re-clicks the app window into focus Removed some unused code and Cleaned up some methods
This commit is contained in:
@ -13,6 +13,21 @@
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<MyType>WindowsForms</MyType>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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@ -52,6 +67,57 @@
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<DefineTrace>true</DefineTrace>
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<OutputPath>bin\x64\Debug\</OutputPath>
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<DocumentationFile>GoogleGameThing.xml</DocumentationFile>
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<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
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<DefineTrace>true</DefineTrace>
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<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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@ -138,6 +204,18 @@
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<ItemGroup>
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<Content Include="AppIcon.ico" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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