Initial Commit
This commit is contained in:
7
meshes/ida_collisions.gd
Normal file
7
meshes/ida_collisions.gd
Normal file
@ -0,0 +1,7 @@
|
||||
extends CharacterBody3D
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
var hasCollision = move_and_collide(velocity * delta)
|
||||
if hasCollision:
|
||||
if hasCollision.get_collider().has_method("playerHit"):
|
||||
hasCollision.get_collider().playerHit()
|
Reference in New Issue
Block a user