Files
directx-plane-game/Graphics2/SubMeshNode.cpp
iDunnoDev f6bba67897 Added follow cam
Added "Controlled" mesh classes
Added Global Lighting Class
Added Gamepad controls
Split terrain nodes into Height and Perlin classes
Fixed Splitmesh node stuff
2022-05-09 17:50:22 +01:00

34 lines
430 B
C++

#include "SubMeshNode.h"
bool SubMeshNode::Initialise()
{
if (_subMesh == nullptr)
{
return false;
}
return true;
}
void SubMeshNode::Shutdown()
{
}
void SubMeshNode::Render()
{
}
bool SubMeshNode::IsTransparent() const
{
return _transparent;
}
shared_ptr<SubMesh> SubMeshNode::GetSubMesh() const
{
return _subMesh;
}
XMFLOAT4X4 SubMeshNode::GetCurrentTransform() const
{
return _combinedWorldTransformation;
}